GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Folks, I can't believe that there are almost 3000 of us here and only 37 people dropped a like on YouTube: support free tools and assets, go leave a like (and comment)! š
https://www.youtube.com/watch?v=38JYL-KEEoc
https://www.youtube.com/watch?v=38JYL-KEEoc
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cā¦
https://github.cā¦
š7š„6š¢1š1
Hey, how about Low Poly Weapons made in Blender!
#LowPoly@GameDEV
#Weapons@GameDEV
#GameArt@GameDEV
#Blender@GameDEV
#LowPoly@GameDEV
#Weapons@GameDEV
#GameArt@GameDEV
#Blender@GameDEV
š„11ā¤6š2
ā¤11š1
Some nice shields popped up in my feed and now in your feed too š
#GameArt@GameDEV
#GameAssets@GameDEV
#PixelArt@GameDEV
#GameArt@GameDEV
#GameAssets@GameDEV
#PixelArt@GameDEV
ā¤14š„3š1
As promised, product renders, wireframe view and a video all packed together: drop a like on ArtStation!
https://www.artstation.com/artwork/1NVvbq
#GameArt@GameDEV
#3DArt@GameDEV
#Blender@GameDEV
https://www.artstation.com/artwork/1NVvbq
#GameArt@GameDEV
#3DArt@GameDEV
#Blender@GameDEV
ArtStation
Sickle + Khopesh sword for a videogame made in Blender and rendered in Godot Engine, Arseniy Mirniy
Made in Blender 4.4 and 4.5, rendered in Godot 4.4
⢠2K textures (Diffuse, AORM, Normal)
⢠3220 tris + baked normals
⢠2 evenings to make
Textures baked with PAWS Bakery
⢠2K textures (Diffuse, AORM, Normal)
⢠3220 tris + baked normals
⢠2 evenings to make
Textures baked with PAWS Bakery
ā¤15
Julio is cooking (again) with his CC-BY textures collections. Go grab it, it's precious!
#GameArt@GameDEV
#GameAssets@GameDEV
#Textures@GameDEV
#GameArt@GameDEV
#GameAssets@GameDEV
#Textures@GameDEV
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Imagine a game where things are handcrafted and then scanned...
#IndieGames@GameDEV
#GameArt@GameDEV
#ArtDirection@GameDEV
#IndieGames@GameDEV
#GameArt@GameDEV
#ArtDirection@GameDEV
ā¤26š„6š«”2
Free game icons from Kenney:
https://kenney.nl/assets/game-icons
#GameArt@GameDEV
#Free@GameDEV
#UIUX@GameDEV
https://kenney.nl/assets/game-icons
#GameArt@GameDEV
#Free@GameDEV
#UIUX@GameDEV
š8ā¤5š„1
Material Maker lands on Steam later this year: the free tool, made with Godot Engine, is one of the best Substance Designer competitors now
https://store.steampowered.com/app/4110830/Material_Maker/
#GodotEngine@GameDEV
#3D@GameDEV
#GameArt@GameDEV
https://store.steampowered.com/app/4110830/Material_Maker/
#GodotEngine@GameDEV
#3D@GameDEV
#GameArt@GameDEV
Steampowered
Material Maker on Steam
Create procedural materials and texture 3D models with node-based graphs. Export to Godot, Unity, and Unreal Engine, and access a website with hundreds of community-made materials. Runs on Windows, Linux, and macOS.
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It's been over a year since the initial release and still 1-4 people clone it daily:
https://www.youtube.com/watch?v=38JYL-KEEoc ā drop a ā¤ļø on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=38JYL-KEEoc ā drop a ā¤ļø on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cā¦
https://github.cā¦
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