That's a fairly monumental study on Environmental Art of Batman Arkham Knight:
https://www.youtube.com/watch?v=39BzbPeCUL8
#LevelArt@GameDEV
#ArtDirection@GameDEV
#3DArt@GameDEV
https://www.youtube.com/watch?v=39BzbPeCUL8
#LevelArt@GameDEV
#ArtDirection@GameDEV
#3DArt@GameDEV
YouTube
How Rocksteady Built Batman Arkham Knight β The Most Ambitious Batman Game Ever
π Build Production-Ready portfolio pieces with the Pro Environment Art course for 12.99$ USD:
https://www.udemy.com/course/unreal-engine-5-learn-environment-art-for-video-games/?couponCode=213FA69A5YOUTUBE
This video breaks down a studio-ready game art workflowβ¦
https://www.udemy.com/course/unreal-engine-5-learn-environment-art-for-video-games/?couponCode=213FA69A5YOUTUBE
This video breaks down a studio-ready game art workflowβ¦
β€4
Midnight Gospel, but a videogame: you play golf on a dead Earth and listen to the podcast from Mars, where other wealthy people live now.
https://store.steampowered.com/app/1556870/Golf_Club_Nostalgia/
#IndieGames@GameDEV
#ArtDirection@GameDEV
https://store.steampowered.com/app/1556870/Golf_Club_Nostalgia/
#IndieGames@GameDEV
#ArtDirection@GameDEV
β€13
A good one and also applies to games: this is why Batman Arkham Knight feels real, and Gotham Knights and Suicide Squad aren't:
https://www.youtube.com/watch?v=tvwPKBXEOKE
#ArtDirection@GameDEV
#Movies@GameDEV
https://www.youtube.com/watch?v=tvwPKBXEOKE
#ArtDirection@GameDEV
#Movies@GameDEV
YouTube
Why Movies Just Don't Feel "Real" Anymore
Start your free month of great cinema now at https://mubi.com/likestoriesofold
Why don't movies feel "real" anymore? A deep dive into the first principles of movie immersion: on perceptual realism, indexicality, haptic visuality, and cinematic qualia.
β¦
Why don't movies feel "real" anymore? A deep dive into the first principles of movie immersion: on perceptual realism, indexicality, haptic visuality, and cinematic qualia.
β¦
π9
The retro game made with clay is currently on sale!
https://store.steampowered.com/app/2912430/Platypus_Reclayed/
#IndieGames@GameDEV
#ArtDirection@GameDEV
https://store.steampowered.com/app/2912430/Platypus_Reclayed/
#IndieGames@GameDEV
#ArtDirection@GameDEV
Steampowered
Save 25% on Platypus Reclayed on Steam
22 years after its first appearance, the iconic Platypus is coming back, featuring updated gameplay, new weapons and additional content. Get ready to dive into the heart-pounding action of this fast, frantic, and incredibly fun arcade-style shoot-em-up!
β€6
This may sound stupid, but because of the yellow tint in The Witcher 3, I stopped liking its visuals this time. AI ruined sepia for me, all yellow images cause a pure disgust.
#ArtDirection@GameDEV
#ArtDirection@GameDEV
π’17π4π2πΏ2
GameDev Pulse
Doubt GIF: the guy who literally stole as is the design of another artist and didn't inform him in any way, is proud now. Yes, they literally took the whole color palette of the game from a poster maker fella, then also cut his posters to in-game icons,β¦
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After the art director of Marathon was fired, the company proudly announced a way more generic look of the game. Since alpha, they mostly got rid of toon shader and now it's Apex Legends 2 kind of thing.
Do you prefer the new look?
#Bungie@GameDEV
#PlayStation@GameDEV
#ArtDirection@GameDEV
Do you prefer the new look?
#Bungie@GameDEV
#PlayStation@GameDEV
#ArtDirection@GameDEV
π’11π4π4πΏ2
Mirror's Edge art style was an accident: the company was originally making a typical UE3 game with yellow filter, but players got horrible motion sickness.
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
β€20π7π₯1π1
Stepped into a pit of color grading my monitor (without any equipment by the way). I just was like: yeah, I'll figure it out.
Kind reminder that color representation is a context-based thing and so a human can't and should never do colors outside of their context.
Anyway, I'm happy with how it is now, but can't recommend it to anyone. And the solution is to use RTNGS graded file + NOVIDEO_SRGB, as usual.
#ArtDirection@GameDEV
Kind reminder that color representation is a context-based thing and so a human can't and should never do colors outside of their context.
Anyway, I'm happy with how it is now, but can't recommend it to anyone. And the solution is to use RTNGS graded file + NOVIDEO_SRGB, as usual.
#ArtDirection@GameDEV
β7β€1
And to continue "characters art direction" discussion, here's the notable example:
This is Elex II and Elex. The wife of the main character looks so strikingly different in the second one (above) and their overall human rendering and modelling system was simply the worst part of the whole sequel.
The original was way too stylized, but it definitely stood out. Their skin shader was so much better and consistent. The new one is glossy, like they are all made of plastic.
Also, both games are one of a kind RPGs with unmatched freedom. You can pick factions to only become a spy inside for a totally different faction or join the underground thieves guild (you can easily miss). A lot of dialogues depend on your current squad, like my ex-wife forced a guard to give me back the bribe TWICE, since she's his boss.
#ArtDirection@GameDEV
This is Elex II and Elex. The wife of the main character looks so strikingly different in the second one (above) and their overall human rendering and modelling system was simply the worst part of the whole sequel.
The original was way too stylized, but it definitely stood out. Their skin shader was so much better and consistent. The new one is glossy, like they are all made of plastic.
Also, both games are one of a kind RPGs with unmatched freedom. You can pick factions to only become a spy inside for a totally different faction or join the underground thieves guild (you can easily miss). A lot of dialogues depend on your current squad, like my ex-wife forced a guard to give me back the bribe TWICE, since she's his boss.
#ArtDirection@GameDEV
π9β2