GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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πŸ€” Imagine being sued for $200m despite you literally lost $765m on Bungie last year alone (via)

#Bungie@GameDEV
#PlayStation@GameDEV
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Bethesda employees made a memorial for their fired colleagues to cheer them up and promise they will not be forgotten.

HR team instantly contacted the organisers and told them to "immediately remove all the items from the area of public usage", claiming they obstruct the work. Workers agreed and commented that previously there were fanart works and many other items that never caused any troubles before.

#Bethesda@GameDEV
#XBOX@GameDEV
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😎 So, wazzup with that Black Flag game everyone is talking about...
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Forwarded from /v/ do Brasil (DOOM GUY)
Samsung chip division's single-year profits beat its past 40 years of profits, combined, due to increased memory and storage prices β€” Samsung passes Nvidia to become most profitable company in the world, notches 19x quarterly increase in profit


https://www.tomshardware.com/tech-industry/samsungs-chip-division-expects-to-out-earn-its-entire-40-year-history-in-2026
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Forwarded from /v/ do Brasil (DOOM GUY)
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Via Dr. Sono
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GameDev Pulse
POV: You bought a Ubisoft game... #Ubisoft@GameDEV
POV: Ubisoft sales are higher than expected and so players can't get into the game since not enough servers...

Also, same as in many of their games, cutscenes are locked at 30 FPS which crushes the VRR (GSync/FreeSync) on the majority of monitors and make all these moments stutter like hell.

#Ubisoft@GameDEV
#AssassinsCreed@GameDEV
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The fastest way to turn off Windows 11 PC if it runs on HDD

#meme@GameDEV
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Meme related

#meme@GameDEV
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They are filming the new Blade Runner by the way, marked 2099

#Movies@GameDEV
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Watch Dogs (2014)

Looks both good and dated but for something that old it's nice.

The city is much less interactive than in WD2 (where they pulled off tons of stores, public places, gang corners, and such). But the exploration is still rewarding.

#Ubisoft@GameDEV
#Screenshots@GameDEV
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A curious physics benchmark (from here), then the person ran Unreal Chaos and it's somehow not scalable at all

#Physics@GameDEV
#Optimization@GameDEV
#Unity@GameDEV
#UnrealEngine@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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