GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Ubisoft created a tool to make 3D avatars from a single image: MoSAR. It will benefit from artistic polishing but allows skipping a lot of work.

#Ubisoft@GameDEV
#Animation@GameDEV
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2D Animation she told you not to worry about... (it's fucking practical, OMG)

#2DArt@GameDEV
#Animation@GameDEV
#DIY@GameDEV
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Noclip (by Eva Figueroa López) a 2013 fake trailer, for a movie that is not going to be made, about the incredible power of its characters to defy the physics of the world they live in, almost as if they were cheating a videogame

She is now known for Gumball (since season 3), Animaniacs reboot, and such.

#Animation@GameDEV
#2DArt@GameDEV
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People are actively discussing that RDR2 animations are often more complex, emotional, and with fully interactive head, shoulders, and arms movements. While shown GTA VI sequences are way more stiff.

And oddly enough, it's not a technical limitation but rather a body language thing.

#Animation@GameDEV
#GTA@GameDEV
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And this is why modern open world games suck at it: their animation systems are never actually making the eyes properly pointed at anyone in dialogues.

#GameDesign@GameDEV
#Valve@GameDEV
#Animation@GameDEV
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