This media is not supported in your browser
VIEW IN TELEGRAM
A simple guide on how to make a cool-looking UI no one except you will understand. Then you will also forget!
#UIUX@GameDEV
#GodotEngine@GameDEV
#PixelArt@GameDEV
#UIUX@GameDEV
#GodotEngine@GameDEV
#PixelArt@GameDEV
β€16π1
This media is not supported in your browser
VIEW IN TELEGRAM
π20β€2π1
One of the most successful Godot Engine games allowed the creator to return the favor!
#GodotEngine@GameDEV
#GodotEngine@GameDEV
β€47
Your favorite 7+ hours log tutorials!
https://www.youtube.com/watch?v=J9qx8MxuJYM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Shaders@GameDEV
https://www.youtube.com/watch?v=J9qx8MxuJYM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Shaders@GameDEV
YouTube
The ultimate introduction to shaders in Godot
Shaders are a fundamental part of game design but notoriously difficult for beginners. This course will teach you every major aspect of shaders: Basic logic, using world and canvas space, combining it with trigonometry and matrix math, it will even coverβ¦
β€14
Media is too big
VIEW IN TELEGRAM
π₯13π6
Godot veteran RΓ©mi Verschelde has expressed dismay at the number of "AI slop" pull requests being generated for the free, open-source engine by large language models.
Sloperators, stay away, please π
#AI@GameDEV
#GodotEngine@GameDEV
Sloperators, stay away, please π
#AI@GameDEV
#GodotEngine@GameDEV
π’21π2
Slay The Spire 2 is coming into Early Access on March 5, and unlike the first one, the sequel is made with Godot Engine:
https://www.youtube.com/watch?v=PW22jwFNxU8
#IndieGames@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=PW22jwFNxU8
#IndieGames@GameDEV
#GodotEngine@GameDEV
YouTube
Slay the Spire 2 - Early Access Trailer
The Spire awakens once more in Steam Early Access on March 5, 2026! βοΈ
New characters, enemies, environments & more await you in Slay the Spire 2, the sequel to the iconic roguelike deckbuilder. Will you attempt the climb alone... or enlist the aid of yourβ¦
New characters, enemies, environments & more await you in Slay the Spire 2, the sequel to the iconic roguelike deckbuilder. Will you attempt the climb alone... or enlist the aid of yourβ¦
β€10π₯3
It's been over a year since the initial release and still 1-4 people clone it daily:
https://www.youtube.com/watch?v=38JYL-KEEoc β drop a β€οΈ on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=38JYL-KEEoc β drop a β€οΈ on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cβ¦
https://github.cβ¦
β€12
Skin shader for Godot 4 has been improved! The creator is trying to fix plastic look, common in modern games.
https://github.com/matmadness/HumanShaders
#Shaders@GameDEV
#GodotEngine@GameDEV
https://github.com/matmadness/HumanShaders
#Shaders@GameDEV
#GodotEngine@GameDEV
π₯25β€3β1πΏ1
Meanwhile, Slay the Spire II sold 3 million copies. No DRM, no always online, no $250m budget.
#GodotEngine@GameDEV
#IndieGames@GameDEV
#GodotEngine@GameDEV
#IndieGames@GameDEV
β€17
NVIDIA just casually dropped RTX version of Godot Engine:
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit π«
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit π«
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
GitHub
GitHub - NVIDIA-RTX/godot: NVIDIA fork of Godot Engine β Multi-platform 2D and 3D game engine
NVIDIA fork of Godot Engine β Multi-platform 2D and 3D game engine - NVIDIA-RTX/godot
π«‘7π±3β1π1
There are approximately 4 billion negative Indonesian reviews of Godot Engine on Steam π
(out of 9785 total reviews).
#meme@GameDEV
#GodotEngine@GameDEV
#Steam@GameDEV
#WTF@GameDEV
#meme@GameDEV
#GodotEngine@GameDEV
#Steam@GameDEV
#WTF@GameDEV
π24π±1πΏ1
Road to Vostok is finally out!
It's early access and so you may experience some issues. But overall based on my demo experience, the performance is solid and for extraction survival it's easy to start.
The initial discussions notice that the game has the vibe but very limited set of features. You can also get more tired if your sleep wasn't long enough (realistic experience imo), or stuck in the infinite damage animation after being shot once. So, I'd not invest right away.
https://store.steampowered.com/app/1963610/Road_to_Vostok/
#IndieGames@GameDEV
#FPS@GameDEV
#GodotEngine@GameDEV
It's early access and so you may experience some issues. But overall based on my demo experience, the performance is solid and for extraction survival it's easy to start.
The initial discussions notice that the game has the vibe but very limited set of features. You can also get more tired if your sleep wasn't long enough (realistic experience imo), or stuck in the infinite damage animation after being shot once. So, I'd not invest right away.
https://store.steampowered.com/app/1963610/Road_to_Vostok/
#IndieGames@GameDEV
#FPS@GameDEV
#GodotEngine@GameDEV
Steampowered
Save 25% on Road to Vostok on Steam
Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
β3β€3π1