GameDev Pulse
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If you are a UK resident, you may sign the petition to take down "Safety act" that in its current form will cut the country from tens of thousands of websites:

β€’ Any interactive website has to make ID system to verify age (either a huge upfront investment to make one or ~$1.5 per visitor from commercial solutions).
β€’ The legal relief budget government expects is way over the whole monthly budget for the majority of websites.
β€’ There are huge fines and other legal actions against website owners.

https://petition.parliament.uk/petitions/722903
#Legal@GameDEV
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Holy crap: thanks to Collective Shout, Steam lost PayPal support in many regions!

If you forgot the story: 8 Aussie and radical Catholic mums attacked Visa, MasterCard, and PayPal so they will stop selling any adult games or games they generally don't like. Under false accusations they tried to make it look like those games are illegal (but they don't). They even tried to delist Detroit Become Human only because one of them didn't like the game.

And they partially succeeded with tens of thousands of games got delisted from Steam, Itchio and GOG.

https://www.youtube.com/watch?v=AZVJGtvY1js
#Steam@GameDEV
#Valve@GameDEV
#Legal@GameDEV
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Europe approved Chat Control 2.0 (Light), so it's closer to what the UK did a few months ago.

Instead of a backdoor with 24/7 spying for everyone, they have 24/7 backdoor now to spy on everyone, and that's a big difference! They kinda spy on you occasionally, not all the time.

And provide everyone your ID, of course, β€œto protect children”. Feeling safe, right?

#Europe@GameDEV
#Legal@GameDEV
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Tencent spent years, negotiating the possible Horizons Online. Sony clearly said no, but Tencent already wasted millions on the production and announced it as Light of Motiram.

Now, after several months in court, the game is officially delisted and the case is settled. But they will not tell us how exactly.

#PlayStation@GameDEV
#Tencent@GameDEV
#Legal@GameDEV
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Oh no, GOG updated their policies, we are doomed! (no, they are simply keeping us on track with ownership changes and some policies changes due to laws or structure)

#GOG@GameDEV
#Legal@GameDEV
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The company named Unity just divided its users again...

#Unity@GameDEV
#GameAssets@GameDEV
#Legal@GameDEV
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Have you noticed how many legal actions against Valve are in the works right now? I assume, Gabe found something they don't want the world to know...

#Valve@GameDEV
#Legal@GameDEV
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GameDev Pulse
Have you noticed how many legal actions against Valve are in the works right now? I assume, Gabe found something they don't want the world to know... #Valve@GameDEV #Legal@GameDEV
Fun fact:

Quick refunds were allowed by Valve only in 2015 after Australian government sued them for lack of refunds. Valve initially stated that they are not in Australia and it will not be a problem, then lost the case, got a fine and new refunds policy that... made them times more popular.

Then Europe joined in and sued them over for regionally locked games based on the original purchase location. And they gave up on it as well. Which made Steam even more popular.

So, Valve wasn't that democratic just a few years ago, they got to this spot by accident.

#Valve@GameDEV
#Legal@GameDEV
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Steam seemingly tired of sneaky malware and working with FBI to do some counter-measures.

#Steam@GameDEV
#Malware@GameDEV
#Legal@GameDEV
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Krafton lost the case against Subnautica 2 director and ex-CEO Ted Gill. The court orders the publisher to re-establish roles of the founders and give Ted full control over the Unknown Worlds studio and the game.

The case was rather confusing from both sides, but the judge sided with the CEO as his arguments were more consistent and reliable. The seizure of the company and termination of rights and roles of founders were done without legal grounds.

The case is not over though, they will have to settle next steps and compensations. But even now the judge extended the term for the game to earn the required sum for founders to get bonuses.

#Krafton@GameDEV
#Legal@GameDEV
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GameDev Pulse
Since Nacon has no budget to burn, they moved the planned presentation two months forward. And promise to fix the budgeting issue. They are the company behind Spiders, Daedalic, and dozens of other studios around the world. They unified over the years to…
After their parent company Nacon admited they are out of money, their subordinates followed with the same legal request.

Paris-based studio Spiders is perhaps best known for working on the Greedfall franchise. Kylotonn has spent recent years overseeing the World Rally Championship series, while Cyanide has worked on franchises such as Styx and Blood Bowl (via).

#Nacon@GameDEV
#Finance@GameDEV
#Legal@GameDEV
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