GameDev Pulse
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Some people don't understand how good the business is... but please, never focus on an AVERAGE salary, median one is more important.

#Steam@GameDEV
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Netflix bought Warner Bros (games included) for $83B

That's a time bomb...

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Nintendo are keeping up only due to Switch 2 release, but PS5 Pro didn't save PlayStation that much. XBox released no new consoles at all and is basically dying.

#Consoles@GameDEV
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Udemy merged with Coursera to build "AI" something...

#Udemy@GameDEV
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You have been Ubisofted!

Prince of Persia remake is now officially cancelled, studios in Halifax and Stockholm are closed.

#Ubisoft@GameDEV
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Microsoft lost 12% of its market value in one day: the new financial report proved that unimaginable investments into AI do not pay off and cloud services are not growing either as it used to be a few years ago.

This explains the recent statements by the CEO, who warned that users on average are wasting AI.

#Microsoft@GameDEV
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While OpenAI is running out of money to burn, NVIDIA is giving up on their $100Bn investment package they kinda announced in SEPTEMBER. Now they will "participate but not with that amount of money".

In private conversations NVIDIA shared that OpenAI is not doing their best and not working hard anymore to really improve the tech. And that every competitor is doing a better job.

#NVIDIA@GameDEV
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The MMO that has been in development for 9 YEARS, then hit early access on Steam, reached 30K CCU, and promised to fix all the issues, is probably gonna be taken down.

The game director left the company due to the conflict with investors (who started to send orders to other team members without notifying him or other managers).

And when he left, the studio members are seemingly being kicked out without the final paycheck (According to insider-gaming, DIscord, and Reddit)

#MMO@GameDEV
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Patrick SΓΆderlund, currently the head of Embark Studios (Arc Raiders), ex-CEO of DICE (Battlefield), and ex vice president of EA, is now also appointed as Executive Chairman of NEXON.

Quite a lot of shoes to wear for one person, I'm impressed!

#Business@GameDEV
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GameDev Pulse
NACON has no more money to operate its property and trying to settle it with investors. They are the company behind Cyanide (Styx), Daedalic (Deponia, Gollum, State of Mind), Spiders (GreedFall, Steelrising). In total there are over 25 companies, 1000+ employees…
Since Nacon has no budget to burn, they moved the planned presentation two months forward. And promise to fix the budgeting issue.

They are the company behind Spiders, Daedalic, and dozens of other studios around the world. They unified over the years to be more resilient but it kinda didn't work out.

#Business@GameDEV
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Unity said they're making more money now so the best shortcut to grow even further is to sell and close some of their key assets to "simplify the business".

Supersonic (game publisher) will be sold out and IronSource ad network will be fully closed. They will continue to serve the basic Unity ads.

#Unity@GameDEV
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GameDev Pulse
After their parent company Nacon admited they are out of money, their subordinates followed with the same legal request. Paris-based studio Spiders is perhaps best known for working on the Greedfall franchise. Kylotonn has spent recent years overseeing the…
Since Nacon publishing has no more money and so are its studios, the company just secretly placed Spiders (Greedfall, Steelrising) on sale. If you're interested, here's the lot where you can buy the studio.

Nacon previously acquired Spiders in 2019 after the success of the original Greedfall. Now they forced the team to "make another game to raise their own price before sale". Something is in early development but sources say that the team is rather broken with all that, not inspired by the new chance.

In addition, according to Origami, Nacon Tech (motion capture studio) is also going to be sold. And all physical releases of Nacon games are canceled in North America.

#Nacon@GameDEV
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