1. Good news: Embark will make more voice lines with their actors. It's hard to know how many, but they are aiming to replace the AI.
2. Whoever wrote this for RPS is an idiot: Embark was always working with human actors. They were using special people to train a very custom model for each of them to cover thousands of objects and locations. Which otherwise would take years to voice. Now they kinda have these years.
Very odd intro, Oisin Kuhnke...
#AI@GameDEV
#Journalism@GameDEV
2. Whoever wrote this for RPS is an idiot: Embark was always working with human actors. They were using special people to train a very custom model for each of them to cover thousands of objects and locations. Which otherwise would take years to voice. Now they kinda have these years.
Very odd intro, Oisin Kuhnke...
#AI@GameDEV
#Journalism@GameDEV
β€8π1π1
WB Games Montreal, the studio behind Gotham Knights and cancelled Wonder Woman game is laying off undisclosed number of people.
They were also a supportive studio in Kill the Justice League.
#WB@GameDEV
#DC@GameDEV
#LayOffs@GameDEV
They were also a supportive studio in Kill the Justice League.
#WB@GameDEV
#DC@GameDEV
#LayOffs@GameDEV
π₯6π«‘4π±1
Forwarded from /v/ do Brasil (DOOM GUY)
At this point, are we really evolving?
/v/ do Brasil
Photo
Kind reminder: Dragon Age Inquisition, released in 2014 and highly limited by the requirement to support past gen consoles:
https://xn--r1a.website/GameDEV/6670
https://xn--r1a.website/GameDEV/6670
Telegram
GameDev Pulse
Yep, the game was amazing,
Haters gonna hate.
Also: released in 2014, looks amazing (except skin shader), works on any computer, even huge maps don't lag.
#DragonAge@GameDEV
#RPG@GameDEV
Haters gonna hate.
Also: released in 2014, looks amazing (except skin shader), works on any computer, even huge maps don't lag.
#DragonAge@GameDEV
#RPG@GameDEV
π₯13
By the way, I shitpost on LinkedIn from time to time and it got 270 000+ views a year (that's roughtly 0 hires and 0 commercial value so far). Keeping you posted!
#LinkedIn@GameDEV
#LinkedIn@GameDEV
π18πΏ7
Forwarded from /v/ do Brasil (DOOM GUY)
Tencent might be forced to sell their shares
The US Government Might Compel Tencent to Divest from US Gaming Companies for National Security https://wccftech.com/us-government-tencent-divest-gaming-companies-national-security/
The US Government Might Compel Tencent to Divest from US Gaming Companies for National Security https://wccftech.com/us-government-tencent-divest-gaming-companies-national-security/
Wccftech
The US Government Might Compel Tencent to Divest from US Gaming Companies for National Security
The US government might force Tencent to divest from Riot Games and Epic Games over national security concerns, after a long-running review.
The upcoming Death Stranding 2 costs β¬80 in Europe for the basic edition. It's β¬10 more than any other AAA game and KOJIMA PRODUCTIONS overestimate their fans loyalty. On a crowded market being the highest priced choice is not a selling point, it's a hiccup that will make people think twice and go to another game in most cases.
#PlayStation@GameDEV
#PlayStation@GameDEV
π«‘13π€4
GameDev Pulse
The upcoming Death Stranding 2 costs β¬80 in Europe for the basic edition. It's β¬10 more than any other AAA game and KOJIMA PRODUCTIONS overestimate their fans loyalty. On a crowded market being the highest priced choice is not a selling point, it's a hiccupβ¦
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If this spring I'd want to carry around a suspicious kid, I'll pick a better priced game π
π13π1π1
Forwarded from /v/ do Brasil (DOOM GUY)
Thanks to Discord's ID verification, people are breaking the servers of other alternative apps.
π«‘16β€6
NVIDIA just casually dropped RTX version of Godot Engine:
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit π«
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit π«
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
GitHub
GitHub - NVIDIA-RTX/godot: NVIDIA fork of Godot Engine β Multi-platform 2D and 3D game engine
NVIDIA fork of Godot Engine β Multi-platform 2D and 3D game engine - NVIDIA-RTX/godot
π«‘7π±3β1π1
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β€12π₯4π3
Apparently, even Microslop is not able to push the slop to people. It will reduce AI bloat, will not make AI notifications and settings, and so on.
Official admin's commentary: ahahaha ahahahah ahahah...
#Microsoft@GameDEV
#AI@GameDEV
Official admin's commentary: ahahaha ahahahah ahahah...
#Microsoft@GameDEV
#AI@GameDEV
π20π3β€1
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You are worried about imperfections in your indie game animations. Meanwhile the hit that helped PlayStation to sell millions of units...
#Animations@GameDEV
#WTF@GameDEV
#Animations@GameDEV
#WTF@GameDEV
π15π₯3β€1