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#RetroGaming, true experience
π9π2π€©2
Meet #ChatGPT β its AI answers are actually... Correct and useful! Even if you want to discuss programming.
Questions by @gamedev_suffering
#NeuralNetworks #AI
Questions by @gamedev_suffering
#NeuralNetworks #AI
π₯4
A very stylish example of #IndieGames #FPS β the demo is available on Steam for free!
https://store.steampowered.com/app/1785150/Friends_vs_Friends/
https://store.steampowered.com/app/1785150/Friends_vs_Friends/
π1π€©1
Turning GODOT 3.x project into 4.0 one:
https://www.youtube.com/watch?v=uT43-s8RGkA
#Godot #GodotEngine
https://www.youtube.com/watch?v=uT43-s8RGkA
#Godot #GodotEngine
YouTube
Converting My 7500+ Line Game to Godot 4!
In this video I bring you with me from the very beginning as I attempt to convert Dauphin for use with Godot 4.0. Chapters can be found below, detailing (nearly) every problem I encountered and had to solve to get Dauphin running on the new engine version.β¦
β€1
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Yep, and this is why you need #GlobalIllumination
UE5 is the best with Lumen
Godot 4 has #SDFGI + SSIL
Unity suck cocks
#Unity #Godot #UE #UnrealEngine #Lumen
UE5 is the best with Lumen
Godot 4 has #SDFGI + SSIL
Unity suck cocks
#Unity #Godot #UE #UnrealEngine #Lumen
π₯14β‘1π1
β Learn Particles in #GodotEngine 4:
https://www.youtube.com/watch?v=nDfthvG3Cyo
#Godot #VFX #Particles
https://www.youtube.com/watch?v=nDfthvG3Cyo
#Godot #VFX #Particles
YouTube
Particle Effects in Godot 4.0 Beta
Godot 4.0 brings some cool new features for particles systems. In this video, I go over the basics of particles in Godot and break down some effects I made with Godot 4.0 Beta 7.
Most of the techniques, except for a few new features, should work in Godotβ¦
Most of the techniques, except for a few new features, should work in Godotβ¦
π₯3
The year is 2027, a time of great innovation and conspiracy.
I told the AI to make me a game for tonight. It took 6 seconds. Way too long and it is using only 4K textures. Filling my complaint...
#NeuralNetworks #AI #ChatGPT
I told the AI to make me a game for tonight. It took 6 seconds. Way too long and it is using only 4K textures. Filling my complaint...
#NeuralNetworks #AI #ChatGPT
π€―6π2π₯1
Yet another spectacular #GodotEngine game, this time offroad racing:
https://www.youtube.com/watch?v=rSqg76eKEzk
#Godot #IndieGames #Racing
https://www.youtube.com/watch?v=rSqg76eKEzk
#Godot #IndieGames #Racing
YouTube
Engine Roar (Test 0.9)
#racing #godot #pixelart #postapocalyptic
Developing games Engine Roar in Godot Engine. Working at an early stage.
Subscribe to a channel: https://www.youtube.com/c/nudiventra
Steam: https://store.steampowered.com/search/?l=romanian&developer=Nudiventraβ¦
Developing games Engine Roar in Godot Engine. Working at an early stage.
Subscribe to a channel: https://www.youtube.com/c/nudiventra
Steam: https://store.steampowered.com/search/?l=romanian&developer=Nudiventraβ¦
π₯6
Graphics engineer found that Portal RTX isn't actually limited by Raytracing in general even on Radeon 6000 cards. So, if you guessed that the game's performance is a joke β you were right!
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
π€£4π€¨1
Godot SDFGI plan for 4.1.pdf
2 MB
New #SDFGI notes: Juan announced, that his #GlobalIllumination will only be truly updated in Godot 4.1, not 4.0
So... waiting for #Godot?
So... waiting for #Godot?
π₯3π1
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Another implementation of #Blender texturing addon, this time it can texture the whole mesh and keep edges placement in mind!
https://github.com/carson-katri/dream-textures
#NeuralNetworks #AI #StableDiffusion
https://github.com/carson-katri/dream-textures
#NeuralNetworks #AI #StableDiffusion
π€―10π±3π2β€1π₯1π€1
What do we have here? New #Tutorial on how to use World Triplanar in #Godot
https://www.youtube.com/watch?v=OvHNg4-Ueng
#GodotEngine #Turorials
https://www.youtube.com/watch?v=OvHNg4-Ueng
#GodotEngine #Turorials
YouTube
World Normal Mix Shader in Godot
Project: https://github.com/Arnklit/TutorialResources/tree/main/world_normal_mix_shader
Godot 4 version of the shader: https://github.com/Arnklit/TutorialResources/blob/main/world_normal_mix_shader_4/world_normal_mix_4.gdshader
Assets I used: https://gβ¦
Godot 4 version of the shader: https://github.com/Arnklit/TutorialResources/blob/main/world_normal_mix_shader_4/world_normal_mix_4.gdshader
Assets I used: https://gβ¦
π1
Updated #TressFX hair plugin by #AMD is now available for #Unity:
(Both URP and HDRP)
https://www.youtube.com/watch?v=YBtpv7ZdbB4
https://gpuopen.com/announcing-unity-china-hairfx/
(Both URP and HDRP)
https://www.youtube.com/watch?v=YBtpv7ZdbB4
https://gpuopen.com/announcing-unity-china-hairfx/
YouTube
Unity China HairFX solution is now available, based on AMD's TressFX open source framework
After two years of work, Unity China HairFX is now available! With a desire to provide developers with more efficient tools to create vivid character hair, Unity China developed this hair solution based on the AMD TressFX open source high quality real-timeβ¦
π₯3π1