Whiterun was re-created in Halo Forge https://www.halowaypoint.com/halo-infinite/ugc/maps/f0eebf54-dc3d-4300-9e54-c72a77543fb1
#Modding #Mods #Halo #Skyrim
#Modding #Mods #Halo #Skyrim
๐ This explains everything!
PC port has been released in 2007, the same year Crysis came out. Which made this (nearly the same lighting) look even more questionable.
https://www.youtube.com/watch?v=rSu0QkDIjMI #Halo #Xbox #Rendering
PC port has been released in 2007, the same year Crysis came out. Which made this (nearly the same lighting) look even more questionable.
https://www.youtube.com/watch?v=rSu0QkDIjMI #Halo #Xbox #Rendering
YouTube
Why does Halo 2 look worse than Halo 1?
Halo 2 is a video game released in 2004. It is the sequel to Halo 1, a game made by Bungie and released in 2001. Halo follows the story of John Halo (master chief to his friends) as he and his pal arbiter do something, I dont know. There are many shadowsโฆ
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Oddly enough, #Halo games from now on will be developed on Unreal Engine:
https://m.youtube.com/watch?v=FDgR1FRJnF8 #UE5 #UnrealEngine #Microsoft #GameEngines
This is very concerning: CDPR moved to Unreal, Halo is transferring, and many others will follow. To a privately owned game engine that only Epic Games can control. Lack of competition is always bad for end users.
Can't argue that Halo on Unreal 5 looks fantastic! ๐คฉ
https://m.youtube.com/watch?v=FDgR1FRJnF8 #UE5 #UnrealEngine #Microsoft #GameEngines
This is very concerning: CDPR moved to Unreal, Halo is transferring, and many others will follow. To a privately owned game engine that only Epic Games can control. Lack of competition is always bad for end users.
Can't argue that Halo on Unreal 5 looks fantastic! ๐คฉ
YouTube
A New Dawn | Halo Studios
With multiple Unreal-powered projects in development, we're entering the next chapter of the franchise and changing the recipe for how we make Halo games.
Join members of the Halo Studios Team and go behind the scenes with โProject Foundryโ โ a multi-disciplineโฆ
Join members of the Halo Studios Team and go behind the scenes with โProject Foundryโ โ a multi-disciplineโฆ
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It seems like HALO marketing is now led by ex-Concord marketing director. I have some questions...
#WTF@GameDEV
#Halo@GameDEV
#XBox@GameDEV
#WTF@GameDEV
#Halo@GameDEV
#XBox@GameDEV
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GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further โ their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engineโฆ
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.
But more biomes would definitely uplift that experience...
#Halo@GameDEV
#XBox@GameDEV
But more biomes would definitely uplift that experience...
#Halo@GameDEV
#XBox@GameDEV
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Bros, Halo is alive!
Also, the remaster of original games is indeed amazing (when login works)
https://www.youtube.com/watch?v=om_0rAndYjo
#Halo@GameDEV
#Multiplayer@GameDEV
Also, the remaster of original games is indeed amazing (when login works)
https://www.youtube.com/watch?v=om_0rAndYjo
#Halo@GameDEV
#Multiplayer@GameDEV
YouTube
I'm quite surprised by Halo's new update
Halo Infinite just got its Operation: Shadows updateโฆ and while everyone else was busy playing the Battlefield 6 beta, I was playing the new maps, modes, and changes you probably missed. This isnโt just another small update, it caught me completely off guard.โฆ
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If your FPS multiplayer game doesn't have funny rare reload animations, it's a bad game!
#meme@GameDEV
#Halo@GameDEV
#meme@GameDEV
#Halo@GameDEV
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