GameDev Pulse
4.19K subscribers
6.15K photos
1.19K videos
32 files
4.1K links
Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
Download Telegram
Oddly enough, #Halo games from now on will be developed on Unreal Engine:

https://m.youtube.com/watch?v=FDgR1FRJnF8 #UE5 #UnrealEngine #Microsoft #GameEngines

This is very concerning: CDPR moved to Unreal, Halo is transferring, and many others will follow. To a privately owned game engine that only Epic Games can control. Lack of competition is always bad for end users.

Can't argue that Halo on Unreal 5 looks fantastic! ๐Ÿคฉ
๐Ÿ‘4๐Ÿ˜ฑ2๐Ÿซก2๐Ÿ‘1๐Ÿ˜ข1๐ŸŒš1
The official Halo and Frieren

#FanArt@GameDEV
#Anime@GameDEV
#Halo@GameDEV
โค8๐ŸŒ2
It seems like HALO marketing is now led by ex-Concord marketing director. I have some questions...

#WTF@GameDEV
#Halo@GameDEV
#XBox@GameDEV
๐Ÿค”14๐Ÿซก11๐Ÿ’”4๐Ÿ˜2โค1๐Ÿ˜ฑ1๐ŸŒš1๐ŸŒ1
GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further โ€” their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engineโ€ฆ
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.

But more biomes would definitely uplift that experience...

#Halo@GameDEV
#XBox@GameDEV
โค10๐Ÿ˜2๐ŸŒ1
This media is not supported in your browser
VIEW IN TELEGRAM
If your FPS multiplayer game doesn't have funny rare reload animations, it's a bad game!

#meme@GameDEV
#Halo@GameDEV
๐Ÿ˜43โค3