There are 18000+ games released on Steam last year and the majority of them earned nothing.
Moreover: the number of games that earned over $100K actually decreased!
#Steam@GameDEV
#Infographics@GameDEV
Moreover: the number of games that earned over $100K actually decreased!
#Steam@GameDEV
#Infographics@GameDEV
π’13π4π2π1
The Witcher 3 and Cyberpunk 2077 sales data from CDPR:
β Both games were mostly sold digitally
β PC is the major platform for Cyberpunk
β TW3 Switch port was a huge success
β Africa and LATAM are broke
#Infographics@GameDEV
#TheWitcher@GameDEV
#Cyberpunk@GameDEV
β Both games were mostly sold digitally
β PC is the major platform for Cyberpunk
β TW3 Switch port was a huge success
β Africa and LATAM are broke
#Infographics@GameDEV
#TheWitcher@GameDEV
#Cyberpunk@GameDEV
π₯11π1
Oddly enough, Turbine analytics suggest that Steam releases are generally less successful. During the last couple of years a lot of small teams shifted from Mobile to Steam, hoping to cash-out, but it cause a significant increase in total released games numbers (12K 2022, 14K '23, and 19K in 2024).
But it's also worth mentioning that the majority of Steam games have cheaper marketing and overall costs per project, which means, even $250K IMO should be considered a success for the majority of them.
In general, I'd say that these markets can't and shouldn't be compared so directly without proper context and adjustments between costs, terms, and then profits.
From LN
#Infographics@GameDEV
#MobileGames@GameDEV
#Steam@GameDEV
But it's also worth mentioning that the majority of Steam games have cheaper marketing and overall costs per project, which means, even $250K IMO should be considered a success for the majority of them.
In general, I'd say that these markets can't and shouldn't be compared so directly without proper context and adjustments between costs, terms, and then profits.
From LN
#Infographics@GameDEV
#MobileGames@GameDEV
#Steam@GameDEV
π6π€3
Well, here's the analytics for REAL GAME DEVELOPERS: the fastest growing Roblox games!
#Roblox@GameDEV
#Sandbox@GameDEV
#Infographics@GameDEV
#Roblox@GameDEV
#Sandbox@GameDEV
#Infographics@GameDEV
π₯6π4
By Jon Hanson
PS. I hate AI illustrations in this PDF, and it would be five times better without them. But the idea that you can often predict success is true.
#IndieGames@GameDEV
#Infographics@GameDEV
PS. I hate AI illustrations in this PDF, and it would be five times better without them. But the idea that you can often predict success is true.
#IndieGames@GameDEV
#Infographics@GameDEV
π7
Analytics from BF6 wishlists: way more fans of Battlefield 6 played Call of Duty than BF2042.
#Battlefield@GameDEV
#Infographics@GameDEV
#Battlefield@GameDEV
#Infographics@GameDEV
π11
SΓΆdermalm in Stockholm (via)
Now you know more!
β’ Electronic Arts (EA) DICE (Battlefield, Star Wars)
β’ Avalanche Studios Group (Just Cause series)
β’ Game Town (coworking for game devs)
β’ Fatshark AB (Warhammer: Vermintide)
β’ Arrowhead Game Studios (Helldivers)
β’ Paradox Interactive (Crusader Kings)
β’ Star Stable Entertainment AB
β’ Mojang Studios (Minecraft)
β’ Funcom
β’ The Outsiders
β’ Epic Games Sweden
β’ Toadman Interactive
β’ Resolution Games
#Infographics@GameDEV
#Europe@GameDEV
Now you know more!
β’ Electronic Arts (EA) DICE (Battlefield, Star Wars)
β’ Avalanche Studios Group (Just Cause series)
β’ Game Town (coworking for game devs)
β’ Fatshark AB (Warhammer: Vermintide)
β’ Arrowhead Game Studios (Helldivers)
β’ Paradox Interactive (Crusader Kings)
β’ Star Stable Entertainment AB
β’ Mojang Studios (Minecraft)
β’ Funcom
β’ The Outsiders
β’ Epic Games Sweden
β’ Toadman Interactive
β’ Resolution Games
#Infographics@GameDEV
#Europe@GameDEV
π₯11π±3
Detailed GPU segmentation among active Steam users: the average person clearly can't play average Unreal Engine 5 "games".
#Steam@GameDEV
#Hardware@GameDEV
#Infographics@GameDEV
#Steam@GameDEV
#Hardware@GameDEV
#Infographics@GameDEV
π6π4
You can now check the best 100 games on Steam in 2025:
https://store.steampowered.com/charts/bestofyear/2025
#Steam@GameDEV
#Infographics@GameDEV
https://store.steampowered.com/charts/bestofyear/2025
#Steam@GameDEV
#Infographics@GameDEV
β€7
πΏ16π₯14π4β€1π1
Subnautica got into Top-10 THREE TIMES, Forza Horizon 6 sold very well, the new Heroes Oden Era is doing above any expectations.
What the hell are Far Far West, Librarian, and Gamble Friends?
- Far Far West is a nice co-op boomer shooter. Praised for a good vibe and polished gameplay.
- Librarian is literally sorting out countless books in a virtual library. Apparently uses some AI assets. And literally "one of the best games for your autism".
- Gamble With Your Friends is a pure co-op slop party game (you know one = you've seen 'em all).
#Infographics@GameDEV
#Steam@GameDEV
What the hell are Far Far West, Librarian, and Gamble Friends?
- Far Far West is a nice co-op boomer shooter. Praised for a good vibe and polished gameplay.
- Librarian is literally sorting out countless books in a virtual library. Apparently uses some AI assets. And literally "one of the best games for your autism".
- Gamble With Your Friends is a pure co-op slop party game (you know one = you've seen 'em all).
#Infographics@GameDEV
#Steam@GameDEV
π₯9
Holy feck, that's not good
- Ghost of Yotei "everyone hated" sold well and was not too expensive to make. It is profitable.
- Death Stranding 2 is behind the original game in revenue with much higher budget. The game didn't pay off (and I'm not sure if it will on PC)
- Marathon barely sold anything (and yes, it's more popular on PC but even combined they are not covering production and support budgets even remotely)
#PlayStation@GameDEV
#Infographics@GameDEV
- Ghost of Yotei "everyone hated" sold well and was not too expensive to make. It is profitable.
- Death Stranding 2 is behind the original game in revenue with much higher budget. The game didn't pay off (and I'm not sure if it will on PC)
- Marathon barely sold anything (and yes, it's more popular on PC but even combined they are not covering production and support budgets even remotely)
#PlayStation@GameDEV
#Infographics@GameDEV
π18