GameDev Pulse
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GameDev Pulse
And the Gothic Remake is coming out in 18 hours: what do you think about it? The art direction is very solid: dirty, dark, and grim aesthetics, a unique visuals (not even instantly giving away the Unreal Engine underneath). I like how magic looks, how old…
Gothic Remake launched at 60K+ CCU on Steam and over 200K viewers on Twitch (that's the third place after Casual Talks and CS2). Here's what to keep in mind from the initial user reviews:

- The game is not working well on Linux, even with your perfectly assembled gaming distro

- For some users it's not launching on Windows too. It's rather rare, but keep that in mind.

- The performance on max settings is fully relying on GPU. Even 5090 can't run ultra. And I've seen "there's no DLSS, only outdated FSR and TSR" from reviews. TSR is not bad, but it's clearly inferior.

The rest is seemingly praised: hardcore, brutal, and follows the vibe of the original game.

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GameDev Pulse
Gothic Remake launched at 60K+ CCU on Steam and over 200K viewers on Twitch (that's the third place after Casual Talks and CS2). Here's what to keep in mind from the initial user reviews: - The game is not working well on Linux, even with your perfectly assembled…
Good start IMO,
But why no DLSS?

(I'll wait for the clarification)

Most of the streams are Russian, Polish, and German (regions where the original game succeeded 25 years ago).
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Your thoughts on Summer Game Fest 2026?
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Stellar Blade: BLOOD RAIN looks very impressive, IMO. Way more beat-em-up than slasher. Art direction is top-notch, monsters and environments are not realistic but the style is consistent and it's way better than bland realism.

Haven't played the original one still, but may try out this one eventually.

https://www.youtube.com/watch?v=zhdh_LspRHk
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#Cyberpunk@GameDEV
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Forwarded from /v/ do Brasil (Paulo)
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Half-Life 1 on the Nokia N95 finally reached 30 FPS!

Some slowdowns remain, but I've already identified the cause and am working on a fix. Mouse and keyboard support has also been added.

Still a few bugs to fix, but it's getting there.

🔗 Dante D. Leoncini
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We Happy Few (2018)

The game with huge screen distortions = it gives me migraines. And a crazy development story, when it was supposed to be smaller but the team got unexpected hype and tried to work way above their weight.

Not good, not bad, worth trying if you don't have issues with migraines, etc.

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