Analytics from BF6 wishlists: way more fans of Battlefield 6 played Call of Duty than BF2042.
#Battlefield@GameDEV
#Infographics@GameDEV
#Battlefield@GameDEV
#Infographics@GameDEV
π11
This media is not supported in your browser
VIEW IN TELEGRAM
Blender is preparing DLSS upscaling, made from NVIDIA RTX Overdrive library. It will make rendering nearly instant on modern GPUs.
And it will make Radeon and Intel GPUs yet again pointless for Blender.
#Blender@GameDEV
#NVIDIA@GameDEV
And it will make Radeon and Intel GPUs yet again pointless for Blender.
#Blender@GameDEV
#NVIDIA@GameDEV
π₯23π’4
π₯20β€6
People are complaining that UI is too intense in modern games and feels distracting. What do you think?
#UIUX@GameDEV
#Battlefield@GameDEV
#UIUX@GameDEV
#Battlefield@GameDEV
π€15π10
Oh, Pixel Art in Seoul
https://store.steampowered.com/app/2551550/Goodbye_Seoul/
#PixelArt@GameDEV
#IndieGames@GameDEV
https://store.steampowered.com/app/2551550/Goodbye_Seoul/
#PixelArt@GameDEV
#IndieGames@GameDEV
Steampowered
Goodbye Seoul on Steam
Six months before the asteroid strike, and a new beginning. Goodbye Seoul is a narrative puzzle adventure set in a desolate yet hauntingly beautiful post-apocalyptic Seoul. Will you uncover the truth before time runs out?
β€8π1
The art style π€©
https://store.steampowered.com/app/3756370/Rfven/
#IndieGames@GameDEV
#ArtDirection@GameDEV
https://store.steampowered.com/app/3756370/Rfven/
#IndieGames@GameDEV
#ArtDirection@GameDEV
Steampowered
RΓ€fven on Steam
A handcrafted indiegame brought to life with clay, nature and stop motion visuals. You play as BjΓΆrk, a birch whose mission it is to free your friend, The Fox Spirit. While collecting masks that gives you new abilities, you need to protect yourself and yourβ¦
β€3
Forwarded from From Dogs To Gods: A Tech Blog
This media is not supported in your browser
VIEW IN TELEGRAM
π₯23
GameDev Pulse
Blender is preparing DLSS upscaling, made from NVIDIA RTX Overdrive library. It will make rendering nearly instant on modern GPUs. And it will make Radeon and Intel GPUs yet again pointless for Blender. #Blender@GameDEV #NVIDIA@GameDEV
By the way, why do they call it DLSS in Blender, it's NRD:
https://github.com/NVIDIA-RTX/NRD
#Blender@GameDEV
#Nvidia@GameDEV
https://github.com/NVIDIA-RTX/NRD
#Blender@GameDEV
#Nvidia@GameDEV
GitHub
GitHub - NVIDIA-RTX/NRD: NVIDIA Real-time Denoising (NRD) library
NVIDIA Real-time Denoising (NRD) library. Contribute to NVIDIA-RTX/NRD development by creating an account on GitHub.
π₯3π1