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With daily peak at less than 30K and dips to less than 10K, Marathon retain a noticeable audience but it's obviously going down.

They will not shut it down, I guess. But it will get a small but passionate team to support the game further. It stays at about 50-70 spot of Steam Top Sellers, so the cash flow is fairly sustainable. The math will work if the team will be much smaller than now.

#Bungie@GameDEV
#PlayStation@GameDEV
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The most innovative way to make your AI agents faster: a whip that sends them "faster faster faster" command!

#AI@GameDEV
#WTF@GameDEV
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Do you know that Qualcomm is doing Intel-level try but in reverse: about 15 years ago Intel tried to go Android with their Atom chips and failed. Now Qualcomm tries to go PC with their Snapdragon X Elite.

And it's been like five years now of their attempts. During that time Apple created their whole M-series ecosystem, proving that ARM is worthy on a desktop.

Qualcomm managed to get somewhat good but it's not power efficient enough to compete with modern Intel and AMD. And not fast enough to fight against M4 and M5 by Apple. But overall when the price goes down, it can be a nice machine: fast, lighter than anything (even MacBooks), almost silent.

https://www.youtube.com/watch?v=SaenlQ3r3tU
#Hardware@GameDEV
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Road to Vostok is finally out!

It's early access and so you may experience some issues. But overall based on my demo experience, the performance is solid and for extraction survival it's easy to start.

The initial discussions notice that the game has the vibe but very limited set of features. You can also get more tired if your sleep wasn't long enough (realistic experience imo), or stuck in the infinite damage animation after being shot once. So, I'd not invest right away.

https://store.steampowered.com/app/1963610/Road_to_Vostok/
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#FPS@GameDEV
#GodotEngine@GameDEV
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