Temple of Monte Grisa (Trieste, Italy). Architect: Antonio Guacci and Sergio Musmeci. Photo: Paolo Mazzo.
#Architecture@GameDEV
#LevelArt@GameDEV
#Architecture@GameDEV
#LevelArt@GameDEV
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Holy cow what a building: long story short — a meat factory went bankrupt decades ago and burnt about a year ago.
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#OffTopic@GameDEV
#Architecture@GameDEV
#OffTopic@GameDEV
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How big is the value of a game about cozy rooftops? I'd say — pretty high! 😉
#IndieGames@GameDEV
#Architecture@GameDEV
#IndieGames@GameDEV
#Architecture@GameDEV
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Finally, my true love — patterns!
https://www.youtube.com/watch?v=th3YMEamzmw
#Architecture@GameDEV
#Science@GameDEV
https://www.youtube.com/watch?v=th3YMEamzmw
#Architecture@GameDEV
#Science@GameDEV
YouTube
Roger Penrose - Forbidden crystal symmetry in mathematics and architecture
Sir Roger Penrose provides a unique insight into the "forbidden symmetry" of his famous penrose tiles and the use of non-repeating patterns in design and architecture.
It is a rigorous mathematical theorem that the only crystallographic symmetries are 2…
It is a rigorous mathematical theorem that the only crystallographic symmetries are 2…
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Me, trying to build a believable city generation system for my game
Meanwhile, Madrid IRL:
#Architecture@GameDEV
Meanwhile, Madrid IRL:
#Architecture@GameDEV
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Edinburgh is like a mix of Harry Potter and Trainspotting movies. And Forza Horizon 4 is probably the worst representation of the city.
#Architecture@GameDEV
#Architecture@GameDEV
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The historical building from 1851 burnt down in Glasgow (you know it from movies playing roles of Chicago or Metropolis) and paralyzed the central station.
I've been in the city two years ago, it's spectacular. But even without fires they love to demolish things, malls included.
#Architecture@GameDEV
I've been in the city two years ago, it's spectacular. But even without fires they love to demolish things, malls included.
#Architecture@GameDEV
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