GameDev Pulse
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Temple of Monte Grisa (Trieste, Italy). Architect: Antonio Guacci and Sergio Musmeci. Photo: Paolo Mazzo.

#Architecture@GameDEV
#LevelArt@GameDEV
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Holy cow what a building: long story short — a meat factory went bankrupt decades ago and burnt about a year ago.

#Architecture@GameDEV
#OffTopic@GameDEV
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How big is the value of a game about cozy rooftops? I'd say — pretty high! 😉

#IndieGames@GameDEV
#Architecture@GameDEV
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Whoa (Osaka, Japan)

#Architecture@GameDEV
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The insane architecture of Kowloon
(HQ in the chat)

#Architecture@GameDEV
#LevelDesign@GameDEV
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Me, trying to build a believable city generation system for my game

Meanwhile, Madrid IRL:

#Architecture@GameDEV
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A tunnel with street art in Edinburgh

#StreetArt@GameDEV
#Architecture@GameDEV
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Edinburgh is like a mix of Harry Potter and Trainspotting movies. And Forza Horizon 4 is probably the worst representation of the city.

#Architecture@GameDEV
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The historical building from 1851 burnt down in Glasgow (you know it from movies playing roles of Chicago or Metropolis) and paralyzed the central station.

I've been in the city two years ago, it's spectacular. But even without fires they love to demolish things, malls included.

#Architecture@GameDEV
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