Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details!
https://www.youtube.com/watch?v=38JYL-KEEoc
#Shaders@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=38JYL-KEEoc
#Shaders@GameDEV
#GodotEngine@GameDEV
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cβ¦
https://github.cβ¦
π₯15π6β€4
GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Folks, I can't believe that there are almost 3000 of us here and only 37 people dropped a like on YouTube: support free tools and assets, go leave a like (and comment)! π
https://www.youtube.com/watch?v=38JYL-KEEoc
https://www.youtube.com/watch?v=38JYL-KEEoc
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cβ¦
https://github.cβ¦
π7π₯6π’1π1
Brilliant!
https://www.youtube.com/watch?v=5ycSvC0ZM0k
#IndieGames@GameDEV
#GameDEV@GameDEV
#Steam@GameDEV
https://www.youtube.com/watch?v=5ycSvC0ZM0k
#IndieGames@GameDEV
#GameDEV@GameDEV
#Steam@GameDEV
YouTube
What it's like to release a game on Steam
π§² Get Mind Over Magnet on Steam! - https://store.steampowered.com/app/2685900/Mind_Over_Magnet/ π§²
Get Your Own Plush Magnus! - https://www.makeship.com/products/magnus-plush-1
Developing was an on-going YouTube series, where I shared the step-by-step processβ¦
Get Your Own Plush Magnus! - https://www.makeship.com/products/magnus-plush-1
Developing was an on-going YouTube series, where I shared the step-by-step processβ¦
β€7
A nice overview of the new Call of Duty level design (and why it obviously sucks):
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
YouTube
Game Dev Reveals Why Black Ops 6 Maps Feel Bad to Play
Using my Game Dev education to analyze these black ops 6 maps today. Are they all that bad, or do we just say that to cope with our diminishing cod skills? rip π£οΈ
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.youβ¦
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.youβ¦
π₯2π±1π1
The new horror from the creators of Ether One, The Occupation, and Dahlia View:
https://www.youtube.com/watch?v=wiJXmB20oEs
#Horrors@GameDEV
#IndieGames@GameDEV
https://www.youtube.com/watch?v=wiJXmB20oEs
#Horrors@GameDEV
#IndieGames@GameDEV
YouTube
I AM RIPPER | Announce Trailer
Wishlist Now!
STEAM: https://store.steampowered.com/app/3218100/I_AM_RIPPER/
EPIC: https://store.epicgames.com/en-US/p/i-am-ripper-031b47
GOG: https://www.gog.com/en/game/i_am_ripper
I AM RIPPER, a new thriller from White Paper Games.
CONTENT WARNING: Ourβ¦
STEAM: https://store.steampowered.com/app/3218100/I_AM_RIPPER/
EPIC: https://store.epicgames.com/en-US/p/i-am-ripper-031b47
GOG: https://www.gog.com/en/game/i_am_ripper
I AM RIPPER, a new thriller from White Paper Games.
CONTENT WARNING: Ourβ¦
π₯2β€1
GameDev Pulse
Go support KenneyNL and his cosy game, where you can build interiors and now also gardens: https://store.steampowered.com/app/2212670/MakeRoom/ #IndieGames@GameDEV #Cozy@GameDEV #Aww@GameDEV
Telegram
GameDev Pulse
Best dual-wielding award goes to β Sakuna: of rice and ruin
#Gamedev #Aww #Cute
#Gamedev #Aww #Cute
β€15π1
In most cases you better avoid making hand-painted weights for wind distribution of every single plant, dammit!
You can simply use object-space to apply gradients from the origin based on height and distance from the stem. And apply the angle of the stem. Or at worst a mask that will apply more force to leaves.
https://www.youtube.com/watch?v=q8WL1Z1W4Gs
#IndieGames@GameDEV
#UnrealEngine@GameDEV
#Tutorials@GameDEV
#Blender@GameDEV
You can simply use object-space to apply gradients from the origin based on height and distance from the stem. And apply the angle of the stem. Or at worst a mask that will apply more force to leaves.
https://www.youtube.com/watch?v=q8WL1Z1W4Gs
#IndieGames@GameDEV
#UnrealEngine@GameDEV
#Tutorials@GameDEV
#Blender@GameDEV
YouTube
I rebuilt my indie game in a month
βοΈ WISHLIST KNIGHTLY ROUTINE: https://store.steampowered.com/app/2290880/Knightly_Routine/
πΎ DISCORD: https://discord.gg/zc24tVj
πΎ TWITTER: https://twitter.com/shawquack
------------------------
ATTRIBUTION:
Freedom by Scott Buckley
Stylized Rock by dagos32β¦
πΎ DISCORD: https://discord.gg/zc24tVj
πΎ TWITTER: https://twitter.com/shawquack
------------------------
ATTRIBUTION:
Freedom by Scott Buckley
Stylized Rock by dagos32β¦
β3π₯2π1