One of the biggest investors in the game industry shared his thoughts about red flags while pitching:
1. No Sound Validation Of A Problem And Market Potential: A common mistake founders make is rushing to present their solution without clearly defining the problem first.
2. Fuzzy Financials And Unrealistic Projections: Even with a compelling vision, inadequate financial planning is a deal-breaker. A seed deck showing wild projections with no clear path to get there doesn't induce trust.
3. Founding Team With No Skin In The Game And Little Expertise: Investors aren't just hunting for ideas; they are searching for people. If founders aren't investing their own money or time into their business, it raises serious concerns about commitment. A team still working other full-time jobs while pitching their startup sends a clear signal: They arenโt all-in. Investors are more likely to back founders who eat, sleep and breathe their startup.
4. Cluttered, Overloaded Deck: Overwhelming investors with too much information is another common pitfall. Slides with a wall of dense text, complex charts or excessive jargon almost immediately lose interest, no matter how good the product is. A pitch deck is a high-level overview, not an exhaustive document.
5. Early Equity Dilution And Governance Gaps: Excessive early equity distribution creates multiple problems that compound over time. When founders give away too much ownership to early hires, advisors or friends, they risk two critical failures:
https://www.forbes.com/councils/forbesbusinesscouncil/2025/08/21/5-seed-deck-red-flags-that-can-make-investors-say-no-thanks/
#Business@GameDEV
#Finance@GameDEV
1. No Sound Validation Of A Problem And Market Potential: A common mistake founders make is rushing to present their solution without clearly defining the problem first.
2. Fuzzy Financials And Unrealistic Projections: Even with a compelling vision, inadequate financial planning is a deal-breaker. A seed deck showing wild projections with no clear path to get there doesn't induce trust.
3. Founding Team With No Skin In The Game And Little Expertise: Investors aren't just hunting for ideas; they are searching for people. If founders aren't investing their own money or time into their business, it raises serious concerns about commitment. A team still working other full-time jobs while pitching their startup sends a clear signal: They arenโt all-in. Investors are more likely to back founders who eat, sleep and breathe their startup.
4. Cluttered, Overloaded Deck: Overwhelming investors with too much information is another common pitfall. Slides with a wall of dense text, complex charts or excessive jargon almost immediately lose interest, no matter how good the product is. A pitch deck is a high-level overview, not an exhaustive document.
5. Early Equity Dilution And Governance Gaps: Excessive early equity distribution creates multiple problems that compound over time. When founders give away too much ownership to early hires, advisors or friends, they risk two critical failures:
https://www.forbes.com/councils/forbesbusinesscouncil/2025/08/21/5-seed-deck-red-flags-that-can-make-investors-say-no-thanks/
#Business@GameDEV
#Finance@GameDEV
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GameDev Pulse
Meanwhile, EA can go private ๐ฎ
As it was reported earlier, EA will soon go private: investors are buying it out for $55B, all 100% of it. No public trading, no public reports, pure private company.
https://ir.ea.com/press-releases/press-release-details/2025/EA-Announces-Agreement-to-be-Acquired-by-PIF-Silver-Lake-and-Affinity-Partners-for-55-Billion/default.aspx
#EA@GameDEV
#Business@GameDEV
#WTF@GameDEV
https://ir.ea.com/press-releases/press-release-details/2025/EA-Announces-Agreement-to-be-Acquired-by-PIF-Silver-Lake-and-Affinity-Partners-for-55-Billion/default.aspx
#EA@GameDEV
#Business@GameDEV
#WTF@GameDEV
Ea
EA Announces Agreement to be Acquired by PIF, Silver Lake, and Affinity Partners for $55 Billion
Accelerates EAโs Strategic Vision to Advance the Future of Entertainment Stockholders to Receive $210 Per Share in Cash Representing 25% Premium to Unaffected Share Price Transaction Represents Largest All-Cash Sponsor Take-Private Investment in History Electronicโฆ
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WB is so inspired by EA acquisition, that they are also looking for some potential buyers!
#WB@GameDEV
#Business@GameDEV
#WB@GameDEV
#Business@GameDEV
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Plans for many-many companies for the near future:
1. Release a multiplayer no one asked for
2. Find out
#Remedy@GameDEV
#Business@GameDEV
1. Release a multiplayer no one asked for
2. Find out
#Remedy@GameDEV
#Business@GameDEV
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Valve gave up on CS skins market and allowed them to be received easier. The market lost up to $700m in one day ๐ฎ
#Valve@GameDEV
#Business@GameDEV
#CounterStrike@GameDEV
#Valve@GameDEV
#Business@GameDEV
#CounterStrike@GameDEV
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GameDev Pulse
Call the ambulance #Ubisoft@GameDEV
To be slightly more specific
1. If AC Shadows underperformed and accounting of its loss was not properly maintained, it can force them to re-evaluate. Since loses on Star Wars and Avatar were measured long ago.
2. The split into several companies makes evaluation much harder too, since it's unclear who owns what and who can do what with resources.
Those are the two most possible scenarios.
#Ubisoft@GameDEV
#Business@GameDEV
1. If AC Shadows underperformed and accounting of its loss was not properly maintained, it can force them to re-evaluate. Since loses on Star Wars and Avatar were measured long ago.
2. The split into several companies makes evaluation much harder too, since it's unclear who owns what and who can do what with resources.
Those are the two most possible scenarios.
#Ubisoft@GameDEV
#Business@GameDEV
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Some people don't understand how good the business is... but please, never focus on an AVERAGE salary, median one is more important.
#Steam@GameDEV
#Valve@GameDEV
#Business@GameDEV
#Steam@GameDEV
#Valve@GameDEV
#Business@GameDEV
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Netflix bought Warner Bros (games included) for $83B
That's a time bomb...
#Business@GameDEV
#Netflix@GameDEV
#Movies@GameDEV
That's a time bomb...
#Business@GameDEV
#Netflix@GameDEV
#Movies@GameDEV
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Nintendo are keeping up only due to Switch 2 release, but PS5 Pro didn't save PlayStation that much. XBox released no new consoles at all and is basically dying.
#Consoles@GameDEV
#Business@GameDEV
#PlayStation@GameDEV
#XBox@GameDEV
#Consoles@GameDEV
#Business@GameDEV
#PlayStation@GameDEV
#XBox@GameDEV
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