GameDev Pulse
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A very stylish example of #IndieGames #FPS – the demo is available on Steam for free!

https://store.steampowered.com/app/1785150/Friends_vs_Friends/
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Imagine a one-page agreement with Id Software for not one, but two games. And one of those games created the FPS category! Here is that agreement, for both the Commander Keen sequel, Goodbye Galaxy, and the birth of the first-person shooter, Wolfenstein 3D.

#Legal #Royalties #Contracts #Retrogames #IDSoftware #FPS
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Game pitch: It's a regular FPS, but all the guns are floppy!

#Meme #Humor #FPS
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Can I kindly remind you that Road to Vostok (#Godot4 game) demo is available now for free on Steam?

It's a #TacticalShooter with modern weapons and swappable weapons upgrades. Currently it's a pre-alpha, but it's worth trying. In the demo you can even change seasons and time of day (and it works seamlessly).

https://store.steampowered.com/app/1963610/Road_to_Vostok/

#GodotEngine #FPS
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It seems that XDefiant #FPS is a huge success for #Ubisoft β€” the game got its first million players in a couple of hours with peak online over 500K. Three million people played it in less than 48 hours.

This number appeared to be a surprise for the publisher and it took them 10 hours to increase the server's capacity to match the audience. The results are almost as good as they were for Apex Legends in 2019 (and EA provided an intense marketing campaign for it, while Ubisoft were skeptical).
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Meanwhile, Gray Zone Warfare extraction #FPS from Madfinger Games (who once created the first serious mobile shooter Shadowgun) reached over 900K copies in its first month of early access. Very impressive!
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