GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Free and Open Source first person controller for #GodotEngine (walk, run, slide, jump, and use stairs):

https://github.com/theRealUnd3rdog/Godot_Noshot_Controller #Godot4 #Free #Plugins #CSharp
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Still one of my favorite #GodotEngine plugins: Little Camera Preview! It works well with Godot 4.3 (despite only marked for 4.2)

https://godotengine.org/asset-library/asset/2500 #Plugins #GameDev #Godot4
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Somehow the #GodotEngine team managed to make a VR editor!

https://godotengine.org/article/godot-editor-horizon-store-early-access-release/ #VR #Godot4 #GameEngines

The Godot Editor is now available on the Horizon Store for Meta Quest 3 & Meta Quest Pro devices running Horizon OS version 69 or higher.
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Folks, imagine that we launch the Asset Store, focused on the Godot Engine.

— What would you like to see in it as a customer, as assets? (That can't be on a free built in system)
— What can you upload there? (As an asset creator)

⚠️ To highlight some limitations: it will be commercial and it will not be under the FOSS license to make it valuable and worthy for creators.

💡 Please, reply in the comments of our chat!

#GodotEngine #Godot4 #GameAssets
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Our daily awesome post about #GodotEngine:

➡️ https://github.com/OverfortGames/SteamNetGodot

SteamNetGodot

In it's core SteamNetGodot is the combination of Facepunch.Steamworks and LiteNetLib. A performant, easy to use C# Steam Networking library for the wonderful Godot engine.

It will be regularly updated since it's currently in use on our game Taverna.

Goodies

➡️ Compressed Steam VOIP
➡️ Smart matchmaking through Steam Lobbies / internal logic
➡️ RPC system
➡️ Very simple C# code
➡️ Bunch of cool networking code as example (replication, resource management, audio, kick, mute, ban...)

➡️ Open Source
➡️ Godot 4.3
➡️ MIT license

#FOSS #Godot4 #Steam #GameDev
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