GameDev Pulse
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Still one of the most unimaginable stories in the game industry, lasting over a decade and spiraling out of control of one company over another:

1. Promise "the best game ever" with PlayStation, leave the deal in 3 years, then with Nintendo, leave the deal in 3 years, then with Microsoft. Release the "best game ever", it's shit and fails.

2. Use Unreal Engine 3. Try to sue Epic Games for "bad engine" deliberately telling the court, media, and Epic Games, that you modified this engine without the license for it. Lose the case against Epic, be forced to destroy everything you've done and pay $9m in fines.

3. Make two failed Kickstarter campaigns in a row. Lose a long-time friend and co-founder for VERY BAD files found on his computer. MAKE ANOTHER COMPANY... close it by 2018. Re-appear now with AI and cloud-driven studio...

https://www.youtube.com/watch?v=5C50JPrRDU4
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