GameDev Pulse
4.06K subscribers
5.24K photos
981 videos
31 files
3.71K links
Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
Download Telegram
For high-quality meshes #Tesselation was the most common #Displacement method for years (in addition to various Deep Parallax and Raymarching techniques). So, Adobe decided to reimagine the whole idea with Tessellation-Free Displacement Mapping for #RayTracing

https://perso.telecom-paristech.fr/boubek/papers/TFDM/

(you can download and review some of their files)
👍1