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The studio behind Memories in Orbit is shutting down. Douze Dixièmes got independent from Focus Entertainment and then failed to gather any funding.
MiO was considered a commercial failure by Focus which leaves me speechless β what were their expectations then?
#LayOffs@GameDEV
MiO was considered a commercial failure by Focus which leaves me speechless β what were their expectations then?
#LayOffs@GameDEV
π«‘13
Compulsion Games that is among Xbox studios under fire, now allowed people to find new job before the mass layoffs.
They are also the creators of We Happy Few that I liked a lot but somehow can't recommend widely.
#LayOffs@GameDEV
#XBOX@GameDEV
They are also the creators of We Happy Few that I liked a lot but somehow can't recommend widely.
#LayOffs@GameDEV
#XBOX@GameDEV
π«‘11π2π1πΏ1
Keyword was always a very hard place to fit: tight budgets and limited time are synonyms of production houses. It wa rather surprising that they were still active in such an expensive area.
#LayOffs@GameDEV
#LayOffs@GameDEV
π«‘4
Undead Labs (State of Decay) is also set for sale or closure, apparently. The workers of XBOX are unionized in many cases but it seemingly not helping much.
It's expected that the total number across XBOX will be over 1000 people this time in addition to thousands fired in the last couple of years.
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
At the least, hundreds of jobs are at stake. Double Fine Productions could lose 100 jobs if it is shut down. Undead Labs could lose 110 jobs. Compulsion could lose 90 jobs, and Ninja Theory could lose 135 jobs. All told, thatβs about 435 jobs that could be lost.
It's expected that the total number across XBOX will be over 1000 people this time in addition to thousands fired in the last couple of years.
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
π«‘7π₯3
Wait, do Asha plan to shut XBOX down or what? (the shot from The Verge)
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
π±11β€1π₯1π€1
/v/ do Brasil
https://youtu.be/LHbS3L2isl0
β’ 1600 jobs are gone today
β’ 1600 more will follow soon
β’ Ninja Theory is sold (Senua)
β’ Undead Labs sold (State of Decay)
β’ Double Fine goes indie
β’ Compulsion Games goes indie
β’ Some of their IPs will be shared
β’ France blocked Arkane closure
β’ It is under "consultation" = soon
β’ More studios will be closed too
β’ Major cuts across XBOX
β’ Big cuts in ZeniMax (Bethesda)
β’ King and Mojang report directly to Asha now (the biggest cash cows)
#XBOX@GameDEV
#LayOffs@GameDEV
β’ 1600 more will follow soon
β’ Ninja Theory is sold (Senua)
β’ Undead Labs sold (State of Decay)
β’ Double Fine goes indie
β’ Compulsion Games goes indie
β’ Some of their IPs will be shared
β’ France blocked Arkane closure
β’ It is under "consultation" = soon
β’ More studios will be closed too
β’ Major cuts across XBOX
β’ Big cuts in ZeniMax (Bethesda)
β’ King and Mojang report directly to Asha now (the biggest cash cows)
#XBOX@GameDEV
#LayOffs@GameDEV
π«‘11π±6π₯1π1
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π«‘16π’6π1
And somehow they still have to make more Doom games with half of the team π«‘
#XBOX@GameDEV
#LayOffs@GameDEV
#XBOX@GameDEV
#LayOffs@GameDEV
π’11π6π«‘1
GameDev Pulse
POV: Ubisoft sales are higher than expected and so players can't get into the game since not enough servers... Also, same as in many of their games, cutscenes are locked at 30 FPS which crushes the VRR (GSync/FreeSync) on the majority of monitors and makeβ¦
Imagine bringing a commercial success to your company only to be fired right away π
#Ubisoft@GameDEV
#LayOffs@GameDEV
#Ubisoft@GameDEV
#LayOffs@GameDEV
π«‘19π₯2π’2π1