OOF is back to Roblox, so watch this:
https://www.youtube.com/watch?v=0twDETh6QaI
#SoundDesign@GameDEV
#Legal@GameDEV
https://www.youtube.com/watch?v=0twDETh6QaI
#SoundDesign@GameDEV
#Legal@GameDEV
YouTube
ROBLOX_OOF.mp3
What is the Roblox Oof? Where did the Roblox Oof come from? Who made the Roblox Oof? Where am I, Roblox Oof? Can you help me?
Guinness World Records: https://twitter.com/hbomberguy
Dinosaur Statue Collection: https://www.patreon.com/Hbomb
Official Skateboardβ¦
Guinness World Records: https://twitter.com/hbomberguy
Dinosaur Statue Collection: https://www.patreon.com/Hbomb
Official Skateboardβ¦
π2π1
Do you know, that there's a free DAW?
Cross-platform, 64-bit, has VST support!
#SoundDesign@GameDEV
#FREE@GameDEV
Cross-platform, 64-bit, has VST support!
#SoundDesign@GameDEV
#FREE@GameDEV
π₯14β€6
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π15π’3π₯2π«‘1
Hold up π
https://www.youtube.com/watch?v=Fmutyrc2os4
#Music@GameDEV
#WTF@GameDEV
#SoundDesign@GameDEV
https://www.youtube.com/watch?v=Fmutyrc2os4
#Music@GameDEV
#WTF@GameDEV
#SoundDesign@GameDEV
YouTube
Feel Good Inc but it's only Stronghold SFX
UPDATE: Now on Spotify! Search βEgg Beatzβ : )
Patreon: http://www.patreon.com/EggBeatz
Instagram: @chriskolarmusic
No AI was used. Every sound in this song was taken from Stronghold and Stronghold Crusader, two RTS games I've been playing for most ofβ¦
Patreon: http://www.patreon.com/EggBeatz
Instagram: @chriskolarmusic
No AI was used. Every sound in this song was taken from Stronghold and Stronghold Crusader, two RTS games I've been playing for most ofβ¦
π₯3π3
GameDev Pulse
Just got the original Sound Blaster Katana (not V2) as a gift and it's very impressive, compared to my previous 2.0 Logitech Z207 BT. I mean, no shit, Sherlock, $40 10W speakers made of paper were worse than the $299 75W premium gaming sound bar. So, itβ¦
Folks, what games have the best sound on PC? Not music, I mean, the technical implementation of the sound in a modern game?
Send your examples to the chat!
#SoundDesign@GameDEV
Send your examples to the chat!
#SoundDesign@GameDEV
Do you know that Battlefield 4 used to have the official ringtones? Just set the main theme for calls and stinger bzz for notifications.
It's horrible,
I love it π
#WTF@GameDEV
#SoundDesign@GameDEV
#Music@GameDEV
#Battlefield@GameDEV
It's horrible,
I love it π
#WTF@GameDEV
#SoundDesign@GameDEV
#Music@GameDEV
#Battlefield@GameDEV
π₯7π2
Microslop: never stop sloppin!
The post is not fully correct: using this checkbox on an expensive microphone was always wrong. Such mics should only be managed via their custom apps to get proper results.
#Microsoft@GameDEV
#SoundDesign@GameDEV
The post is not fully correct: using this checkbox on an expensive microphone was always wrong. Such mics should only be managed via their custom apps to get proper results.
#Microsoft@GameDEV
#SoundDesign@GameDEV
π14β€1
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β€12π8π1
Hard times, folks: apparently Free Public Domain music project is down now...
You can get what's left of it from Wayback Machine: https://web.archive.org/web/20251208013136/https://freepd.com/downloads/
#SoundDesign@GameDEV
#Music@GameDEV
#Free@GameDEV
You can get what's left of it from Wayback Machine: https://web.archive.org/web/20251208013136/https://freepd.com/downloads/
#SoundDesign@GameDEV
#Music@GameDEV
#Free@GameDEV
π16π’3
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People found out that Steam Controller can occasionally do a Wilhelm scream when dropped.
I'm not even sure if it's true and meme by Valve or a meme by the community and Mandela effect.
#Valve@GameDEV
#SoundDesign@GameDEV
#Hardware@GameDEV
#Valve@GameDEV
#SoundDesign@GameDEV
#Hardware@GameDEV
π27π€1
GameDev Pulse
Do you know that there's Steam Audio for Godot Engine 4.x? #SoundDesign@GameDEV #GodotEngine@GameDEV
Despite there's a semi-abandoned Steam Audio plugin for Godot 4.x, someone also made a custom one, but it's probably too complex for 99% of people to actually set it up:
https://www.youtube.com/watch?v=A6bPUXTlic8
(Steam Audio one)
#GodotEngine@GameDEV
#SoundDesign@GameDEV
https://www.youtube.com/watch?v=A6bPUXTlic8
(Steam Audio one)
#GodotEngine@GameDEV
#SoundDesign@GameDEV
YouTube
I Built Raytraced Audio for Godot
Raytraced Audio is now available for Godot, offering realistic muffling, reverb, ambience and visualisation.
Download Vercidium Audio for free: https://vercidium.com
Godot and Unreal plugins: https://github.com/vercidium-audio
Discord: https://discord.gg/dhdVRSeAKeβ¦
Download Vercidium Audio for free: https://vercidium.com
Godot and Unreal plugins: https://github.com/vercidium-audio
Discord: https://discord.gg/dhdVRSeAKeβ¦
β€7π€2
This crap haunted me for years: if you have a very odd sound on your game or screen recordings on Windows (the exact app doesn't matter), that's because Audio Enhancements were never supposed to be done before such recordings.
And they are wrongly applied on record, then re-applied again on playback. Which makes it sound like a reverb, echo, or cropped sound.
Disable Enhancements in the settings of the specific device, then in your software (OBS / NVIDIA / etc.) do not use the "default" device, pick the exact one.
Also make sure that you run on the same frequency (usually 48KHz) in both recording app and the device. 24 or 32 bits are preferable.
Now you're good.
#SoundDesign@GameDEV
#Tutorials@GameDEV
And they are wrongly applied on record, then re-applied again on playback. Which makes it sound like a reverb, echo, or cropped sound.
Disable Enhancements in the settings of the specific device, then in your software (OBS / NVIDIA / etc.) do not use the "default" device, pick the exact one.
Also make sure that you run on the same frequency (usually 48KHz) in both recording app and the device. 24 or 32 bits are preferable.
Now you're good.
#SoundDesign@GameDEV
#Tutorials@GameDEV
β18β€4