GameDev Pulse
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GameDev Pulse
The demo of Marathon is failing to retain players. And it's a free run of a generally paid game. As of now, nothing indicates that sales will be good. People have tried it — PlayStation fans, Bungie fans, but they didn't get the point. My bet: 5-10K online…
The free Marathon demo is losing players daily. Unlike many other games, it failed to bounce back during the weekend and by Monday dipped to 18K (against 143K on its first day). That's 87% loss in less than a week.

The final game is planned to be paid and it doesn't look good for Bungie and Sony.

#Bungie@GameDEV
#Multiplayer@GameDEV
#PlayStation@GameDEV
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Valve secretly revived Counter-Strike: Global Offensive. Yes, CS2 is also available separately, but CSGO is much faster on old machines and players are extremely happy to see it.

Despite such a limited news coverage, the game already peaked at 61K CCU. Sadly, all Steam achievements are gone.

#Multiplayer@GameDEV
#Valve@GameDEV
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Apparently, Jeff quit when Activision Blizzard told him "either the game makes X profits by next quarter or 1000 people will be fired here and it's all because of you". Somehow it was not motivational for anyone.

#Blizzard@GameDEV
#Overwatch@GameDEV
#Multiplayer@GameDEV
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I didn't even know it exists, but here we go: another co-op by Saber Interactive!

1. They nailed hordes of zombies (and only Saber can do them that well at these quantities)

2. They done a great job with cars thanks to Mudrunner/Snowrunner experience the company has in their sleeve. Mud and deformable terrain, deformable cars, winch, etc.

https://www.youtube.com/watch?v=6EwH5-qqf6U
#Multiplayer@GameDEV
#coop@GameDEV
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It seems that the best-selling game of 2025 is also losing players way too fast. In addition to layoffs, EA is launching a free week in Battlefield 6.

EA, let's be real: BF6 is good, 2042 was good after patches (about 2 years since the release), BFV was good about 1.5 years after the release, and I can continue. But this is still basically the same game as 15 years ago. Its current online is the real volume of people willing to play it frequently.

#Battlefield@GameDEV
#Multiplayer@GameDEV
#EA@GameDEV
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Remedy made a tricky move: FBC Firebreak failed miserably but they provided it with the final update and promised to keep the servers up for years to come.

#Remedy@GameDEV
#Multiplayer@GameDEV
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Valve put CS2 on fire yet again: you lose ammo during the reload. Let me explain — even in casual milsims you don't, you just have half-empty mags in rotation.

It's generally compensated with more ammo but the community is concerned that the whole meta of the game will change. Some weapons will be completely obsolete and the gameplay can become too "safe", people will not rush-in instantly.

And rating matches are barely working. People are not used to the new system and lose ratings miserably. So only a few exceptionally good players farm there.

https://store.steampowered.com/news/app/730/view/532126482488623353?l=english
#Valve@GameDEV
#GameDesign@GameDEV
#Multiplayer@GameDEV
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