GameDev Pulse
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Fallout: Bakersfield, recreated in DOOM (GZDoom) engine by Alexander “Red888guns” Berezin.

#Modding@GameDEV
#RetroGames@GameDEV
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GameDev Pulse
Oh, IL-2 was the first game where I got a big deluxe edition with DLCs and extra stuff. Without its legacy, War Thunder would not be possible. And I was using a joystick for it that was connected to a game-port before USB. Full immersion! But the port wasn't…
Holy crap, the Joystik I was playing IL-2 on 20 years ago is still alive!

— No USB, it was using Game-Port
— Kinda wobbly with bad dead zones
— Not enough keys for IL-2, so I was still using a keyboard

#Hardware@GameDEV
#RetroGames@GameDEV
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The retro games preservation platform Myrient is gone

#RetroGames@GameDEV
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The new Legacy of Kain: Ascendance got 30% positive on Steam and 58 on OpenCritic. The game was criticized for being poorly-executed retro with zero quality of life features in mind nor variety that modern metroidvanias offer.

You can literally walk, do a simple attack, and jump, that's the whole game. And levels are boring, enemies are boring, you have seen it all in the first five minutes.

#metroidvania@GameDEV
#RetroGames@GameDEV
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Olds remember

#RetroGames@GameDEV
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The upcoming Worms game is slowly leaking...

I'm a huge fan and a big hater: the old 3D entries are buggy on modern systems. The recent 2D one is not having any sustainable online. Just a few crazy no-lifers who rope themselves around the map in seconds.

And I'm better than all my friends so they only played once or twice, lost and never played again.

#Worms@GameDEV
#RetroGames@GameDEV
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