This Dude Went to Game Design School So You Don’t Have To
I felt pain when he passed 3D modelling regardless of the shit he created...
https://www.youtube.com/watch?v=7K2gQmv1xWA
#GameDesign@GameDEV
I felt pain when he passed 3D modelling regardless of the shit he created...
https://www.youtube.com/watch?v=7K2gQmv1xWA
#GameDesign@GameDEV
YouTube
I Went to Game Design School So You Don’t Have To
So, you want to be a game designer?
When I started studying game design at university, I thought I’d be making games right away, but that’s not what happened.
In this video, I’ll take you through all three years of my Game Design degree; the good, the bad…
When I started studying game design at university, I thought I’d be making games right away, but that’s not what happened.
In this video, I’ll take you through all three years of my Game Design degree; the good, the bad…
😁14
My Biggest Problem With Cyberpunk 2077 (yep, exactly)
https://www.youtube.com/watch?v=_JX8eFtpW5o
#RPG@GameDEV
#GameDesign@GameDEV
#Narrative@GameDEV
https://www.youtube.com/watch?v=_JX8eFtpW5o
#RPG@GameDEV
#GameDesign@GameDEV
#Narrative@GameDEV
YouTube
My Biggest Problem With Cyberpunk 2077
My biggest problem with Cyberpunk 2077 is its ludonarrative dissonance. In this video I argue why. The fact that this is really my biggest gripe with the game as a whole I think shows how much I enjoy the game, all things considered.
Please like and subscribe…
Please like and subscribe…
👍3
WHOA, I almost forgot it existed!
https://www.youtube.com/watch?v=CbOXVhZK-wE
#GameDesign@GameDEV
#RetroGames@GameDEV
#Movies@GameDEV
https://www.youtube.com/watch?v=CbOXVhZK-wE
#GameDesign@GameDEV
#RetroGames@GameDEV
#Movies@GameDEV
YouTube
WHY is this game so good and WHY does nobody know about it
acquire a freaking awesome laptop at https://rog.gg/noodleG14
Behind the scenes patreon talk:
https://www.patreon.com/posts/king-kong-100826923?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Guy who made…
Behind the scenes patreon talk:
https://www.patreon.com/posts/king-kong-100826923?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Guy who made…
✍1
Imagine chess, but for big figures you make dice check for maximum distance it can move...
#WTF@GameDEV
#GameDesign@GameDEV
#WTF@GameDEV
#GameDesign@GameDEV
👍9💔1
This media is not supported in your browser
VIEW IN TELEGRAM
Bullets in Battlefield can hit each other mid-flight, and you can counter a sniper shot that way.
#Battlefield@GameDEV
#Multiplayer@GameDEV
#GameDesign@GameDEV
#Battlefield@GameDEV
#Multiplayer@GameDEV
#GameDesign@GameDEV
✍18🔥2
Mirror's Edge art style was an accident: the company was originally making a typical UE3 game with yellow filter, but players got horrible motion sickness.
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
After a few tries they discovered that simplified colors and geometry can significantly improve the preserved stability and eliminate motion sickness.
(VIA, sadly - paid access)
#ArtDirection@GameDEV
#GameDesign@GameDEV
❤20👍7🔥1😁1
Just tried Highguard as it could be the last few days to try it out. The biggest issue (outside of being bland) is melee combat.
You have to press twice to break walls and mine minerals. Hit + precise second click for it to work. In a fast-paced FPS with horses. Absolutely breaking the immersion and flow.
And on my 5070 and Ryzen 5600x I can barely play it in native QHD resolution (unless I want 40-60 FPS). With blurry DLSS setup it is floating at about 90.
https://steamcommunity.com/sharedfiles/filedetails/?id=3673200346
#GameDesign@GameDEV
#Multiplayer@GameDEV
You have to press twice to break walls and mine minerals. Hit + precise second click for it to work. In a fast-paced FPS with horses. Absolutely breaking the immersion and flow.
And on my 5070 and Ryzen 5600x I can barely play it in native QHD resolution (unless I want 40-60 FPS). With blurry DLSS setup it is floating at about 90.
https://steamcommunity.com/sharedfiles/filedetails/?id=3673200346
#GameDesign@GameDEV
#Multiplayer@GameDEV
Steamcommunity
Steam Community :: Screenshot :: IDK, folks, it feels like there are not enough players
Steam Community: Highguard. IDK, folks, it feels like there are not enough players
👍6
And after 12+ hours I changed the review to be positive, so Steam removed all the likes. You can drop yours ❤️
https://steamcommunity.com/id/rinocrosser/recommended/4128260
A bit of context: it's a very odd beast but it don't deserve the hate. A lot of things are done wrong or better be excluded. It seemed that they missed the feedback loop from the outside.
But when you get into the flow, you're gone. Despite a very limited set of features so far, it isn't getting boring the way The Finals did to me.
#Multiplayer@GameDEV
#GameDesign@GameDEV
https://steamcommunity.com/id/rinocrosser/recommended/4128260
A bit of context: it's a very odd beast but it don't deserve the hate. A lot of things are done wrong or better be excluded. It seemed that they missed the feedback loop from the outside.
But when you get into the flow, you're gone. Despite a very limited set of features so far, it isn't getting boring the way The Finals did to me.
#Multiplayer@GameDEV
#GameDesign@GameDEV
Steamcommunity
Steam Community :: Rinocrosser :: Review for Highguard
Changed the review to be positive The performance is a mess (even on RTX 50), Maps are WAY TOO BIG and abstract Shooting suffers from performance, BUT: 1. The teamwork and synergy is great 2. Defending / attacking bases is awesome 3. Skills are memorable…
👍7