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If you've been fired from Microsoft, just use their AI to control your emotions...

Microsoft has loudly embraced AI, having announced plans in January to invest $80 billion into AI infrastructure prior to this latest wave of job cuts.

#Microsoft@GameDEV
#XBox@GameDEV
#LayOffs@GameDEV
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Wargaming shuts down its fairly new game Steel Hunters and laying off stuff... the game lived in beta since April 2, 2025.

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Do you remember the unsinkable Nokia? Intel lost its place among top-10 chipmakers and will have to fire even more people.

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#Intel@GameDEV
#Hardware@GameDEV
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Seattle-based startup Rec Room, once valued at $3.5 billion, is laying off about half of its staff in a sweeping restructuring.

Co-founders Cameron Brown and Nick Fajt announced the layoffs Monday in a blog post, calling it β€œone of the toughest choices in Rec Room history.”

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#VR@GameDEV
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Firaxis Games, known for XCOM, Civilization, and Marvel's Midnight Suns, just fired dozens of people.

Then the same fate hit Cat Daddy Games and Cloud Chamber, who worked on the next BioShock. All of them are owned by 2K, who previously stated that Civ7 performed well.

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β€œAnd Now His Watch Is Ended”: Build a Rocket Boy, the creators of Mindseye, are finally letting people go. Today dozens of ex-employees marked themselves available for hire on LinkedIn.

They finished the big patch that fixed a lot of issues, but the game is still played by 17 people on Steam and has no more sales. It was one of the last game studios in Edinburgh, comparable only to Rockstar North.

It's unclear what else and what's next can they do. Currently, it's more likely that the medium-size team will stay to work on much smaller AA projects.

#LayOffs@GameDEV
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Avalanche Studios, the company behind Just Cause, Mad Max, Rage 2, The Hunter, Generation Zero, and the upcoming (but possibly cancelled) Contraband is laying off staff.

The studio in Liverpool will be closed, leaving Malmo and Stockholm standing, but with fewer workers.

#LayOffs@GameDEV
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Funcom shuts down The Outsiders. The studio existed for a decade and is known for a fairly successful rhythm shooter Metal: Hellsinger.

And Funcom also let go a lot of their own staff members: it seems that the recent launch of Dune: Awakening wasn't a long lasting success.

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#Funcom@GameDEV
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Build A Rocket Boy workers and ex-workers are blaming senior management (Mark Gerhard and Leslie Benzies) and their denial of feedback in the failed Mindseye release.

And in what happened after that too: apparently, redundancies were made in a very poor manner and not always in line with law.

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There are massive layoffs at MASSIVE ENTERTAINMENT, that you may know for Star Wars Outlaws, Avatar: Frontiers of Pandora, and The Division.

But they haven't fired people... THEY ARE HELPING WITH THEIR CAREER TRANSITION!

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#Ubisoft@GameDEV
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The whole Splash Damage may be shut down. The studio, acting under British laws, has to make "consultations" before laying off people en masse.

They were working on Gears of War, Halo, and several other titles.

#LayOffs@GameDEV
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Let's keep in mind, that most of Deus Ex makers already left (long ago). Some worked on Unknown 9, some on Hell Is Us.

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Wreckreation game wrecked even further: after the initially poor reception just a month ago, the whole Three Fields Entertainment studio is now under redundancy notice.

According to the CEO, the publisher hasn't founded the 2025 development budget at all. And since revenue quotas aren't met, the studio will not see any revenue in the future as well, and so it can't continue to exist. Unless someone will save them and found the next milestone.

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The new Avatar DLC is probably the best thing Ubisoft delivered in ages. They made it 3rd person, removed fillers, created a worthy story, and fixed gameplay features.

One year after the original game and they turned it into a very impressive journey, that people actually liked.

Now the team behind it is being cut days after the release and after The Division 10th anniversary.

#Ubisoft@GameDEV
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Windows off-center: it seems that one of the biggest media about Windows OS laid off all of its gaming team members, except ONE.

PC Gamer and GamesRadar+ – may have also been impacted, according to the report. 80LV team suggests that the total loss in game and hardware journalism industry exceeded 4000 people in the last couple of years.

#Windows@GameDEV
#XBox@GameDEV
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Autodesk continues their annual tradition by laying off 7% (or about 1000) of their workers. They will invest into AI instead.

Long story short: donate to Blender! https://fund.blender.org

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#AI@GameDEV
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It seems that HQ of Ubisoft is also facing job cuts!

#Ubisoft@GameDEV
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