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The nature is healing

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This is the funniest story so far: the team behind vibe coding tools wasted literally millions on AI tokens to make Rust-based browser that doesn't work:

Thousands of tiny AI instances were managers and coders with human-like structure. Since the original horizontal management one failed miserably. But even with virtual managers it's not even compiling.

Cursor team lied that these agents wrote features from scratch, but the only working parts were actually stolen from open source browser Servo, while JS was implemented via QuickJS.

https://www.youtube.com/watch?v=U7s_CaI93Mo
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Everything in the YouTube studio now shows you AI-something. BRAINSTORM VIDEO IDEAS YOUR ASS, Google...

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I will not post the video itself, since Roblox managed to make it look almost as bad as old Will Smith meme videos: so it's not just stealing other games, but also shape shifts objects mid-frame.

Genie 3 at least changes the environment outside of the camera vision, not right in front of the "player".

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Ubisoft is raising the team of AI sloperators: the goal is to "find where AI is the most usable in the whole pipeline" (LN).

And I feel a bit of a pain here: Ubisoft were among first who built neural networks over a decade ago. They were used to bake cloth physics (and run it 1000 times faster), merge animations (and make characters switch between them smoother in a changing environment). In general they were pioneers in a very good use cases of what now can be called AI.

And now they are looking to use it in Data, Programing, Game and Narrative Design, and more. Which is not what players want. They do not want games be written by AI, ok?

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These martial-arts trained robots will not be used against people, right? RIGHT?! *Padme face.jpg*

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And Andy noticed that our beloved Unity just doubled down on AI!

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