Some new screens from STALKER 2 β we urgently need to contact the developers to tell them there are more colors than pure grey!
#STALKER2 #Screenshots
#STALKER2 #Screenshots
π€¬3
Virtual Photography tips from Remedy: https://www.alanwake.com/story/photo-mode-tips-from-the-community/ #Screenshots #Remedy
Alan Wake
Photo Mode Tips from the Community β Alan Wake
Hello champions of light, Alan Wake truthers, number one fans, itβs been over a month since the Photo Mode was released as a free update to Alan Wake 2, and since then youβve absolutely flooded social media with all the amazing shots youβve been taking inβ¦
π₯2
Here are some of my shots from The Crew 2, that is still one sale (-98%) and they promised to make it offline. I'm level 1024 in the game and have hundreds of vehicles!
#Screenshots #VirtualPhotography #Racing
#Screenshots #VirtualPhotography #Racing
π₯11
Some of my #Screenshots from #AssassinsCreed Valhalla β they failed miserably in main story writing but did a very good job in environments, weather, and lighting.
Also it's funny that the game was clearly planned for limited stamina climbing at some point and then they gave up on it (so you can climb infinitely and parkour doesn't make any sense).
Also it's funny that the game was clearly planned for limited stamina climbing at some point and then they gave up on it (so you can climb infinitely and parkour doesn't make any sense).
π12β€2
Valhalla is ridiculously beautiful for a game of its size. The lighting is leaking from time to time, but who cares if it can be played on a handheld and looks like this 99% of the time!
#Screenshots@GameDEV
#OpenWorld@GameDEV
#Screenshots@GameDEV
#OpenWorld@GameDEV
π9π2
Infinity Nikki (RT, Max Settings)
https://store.steampowered.com/app/3164330/Infinity_Nikki/ β it's free, requires NASA grade PC to run at max settings, takes 15 minutes to compile shaders on an average PC, and has traversal stutters, but less serious than other UE5 games.
The team behind it re-wrote physics (so cloth can be layered), transparency rendering (so items can be semi-transparent and layered), created asset-streaming via GPU (to minimize CPU-stutters).
All to make a confusing fashion-gacha game.
#UnrealEngine@GameDEV
#Screenshots@GameDEV
https://store.steampowered.com/app/3164330/Infinity_Nikki/ β it's free, requires NASA grade PC to run at max settings, takes 15 minutes to compile shaders on an average PC, and has traversal stutters, but less serious than other UE5 games.
The team behind it re-wrote physics (so cloth can be layered), transparency rendering (so items can be semi-transparent and layered), created asset-streaming via GPU (to minimize CPU-stutters).
All to make a confusing fashion-gacha game.
#UnrealEngine@GameDEV
#Screenshots@GameDEV
β€9π5