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π15π4π1
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The default VehicleBody3D in Godot has sliding issues, but this fella fixed them
#GodotEngine@GameDEV
#Physics@GameDEV
#GodotEngine@GameDEV
#Physics@GameDEV
β€18
A very handy plugin for animations in Blender:
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
YouTube
Wiggle Bones 2 Blender addon and how to use it
https://github.com/shteeve3d/blender-wiggle-2
πLinks
Patreon: https://www.patreon.com/joeycarlino
Discord Server: https://discord.gg/dvmAZdwf5e
Gumroad Shop: https://gumroad.com/joeycarlino?a=844339507
Blender Market Shop: https://blendermarket.com/creaβ¦
πLinks
Patreon: https://www.patreon.com/joeycarlino
Discord Server: https://discord.gg/dvmAZdwf5e
Gumroad Shop: https://gumroad.com/joeycarlino?a=844339507
Blender Market Shop: https://blendermarket.com/creaβ¦
β€6
Parkour! Parkour!!!
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
π2β€1
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Destructible buildings are being tested in Battlefield 6
Folks, there should be a middle ground between βI can knock over a building with a sledgehammer in 12 hitsβ and βbuildings are indestructibleβ
#Battlefield@GameDEV
#Physics@GameDEV
#Battlefield@GameDEV
#Physics@GameDEV
π19π₯5π3πΏ2
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Physics in games is such a forbidden knowledge, that modern developers can't make a fabric in games, which was absolutely possible 20 years ago!
To be even more precise: Ico from 2001 used to have a fairly good cloth simulation, which was 24 years ago. And Red Faction from the same year. How did we end up with THIS?
#Physics@GameDEV
#WTF@GameDEV
To be even more precise: Ico from 2001 used to have a fairly good cloth simulation, which was 24 years ago. And Red Faction from the same year. How did we end up with THIS?
#Physics@GameDEV
#WTF@GameDEV
π22π’3π±1
Not a fan of the channel (as it often lacks depth during the talk), but the research he discovered is indeed interesting:
A new collision solver, working on raw meshes instead of colliders.
It splits everything into chunks, computes intersections in each chuck, and makes volumetric force fields as the output.
https://www.youtube.com/watch?v=VOORiyip4_c
#Physics@GameDEV
A new collision solver, working on raw meshes instead of colliders.
It splits everything into chunks, computes intersections in each chuck, and makes volumetric force fields as the output.
https://www.youtube.com/watch?v=VOORiyip4_c
#Physics@GameDEV
YouTube
The Worst Bug In Games Is Now Gone Forever
β€οΈ Check out Lambda here and sign up for their GPU Cloud: https://lambda.ai/papers
Guide:
Rent one of their GPUs with over 16GB of VRAM
Open a terminal
Just get Ollama with this command - https://ollama.com/download/linux
Then run ollama run gpt-oss:120bβ¦
Guide:
Rent one of their GPUs with over 16GB of VRAM
Open a terminal
Just get Ollama with this command - https://ollama.com/download/linux
Then run ollama run gpt-oss:120bβ¦
π11β3β€1
NVIDIA almost silently returned the 32-bit PhysX support on the RTX 50 series:
Which means, Batman Arkham, Mirrors Edge, Borderlands 2, and many other games can now run properly.
(It works on 591.44 by the way)
https://www.youtube.com/watch?v=o3uqiBB27hg
#Nvidia@GameDEV
#Physics@GameDEV
Which means, Batman Arkham, Mirrors Edge, Borderlands 2, and many other games can now run properly.
(It works on 591.44 by the way)
https://www.youtube.com/watch?v=o3uqiBB27hg
#Nvidia@GameDEV
#Physics@GameDEV
YouTube
New NVIDIA Driver Adds 32-Bit PhysX to RTX 5000 Series | Performance Comparison - RTX 5090
NVIDIA 32-bit PhysX support added for some games with the latest 591.44 driver.
βΆοΈ PC Specs
β CPU: AMD Ryzen 7 9800X3D
β GPU: NVIDIA MSI RTX 5090
β RAM: 6600 CL 26 FCLK 2200
β Motherboard: X870E Nova WiFi
β Monitor: Neo G8 32" 4K 240Hz
β PSU: NZXT C1500β¦
βΆοΈ PC Specs
β CPU: AMD Ryzen 7 9800X3D
β GPU: NVIDIA MSI RTX 5090
β RAM: 6600 CL 26 FCLK 2200
β Motherboard: X870E Nova WiFi
β Monitor: Neo G8 32" 4K 240Hz
β PSU: NZXT C1500β¦
π8π3π2
One of the most broken things in 4.x for several years, by the way!
https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/
#Physics@GameDEV
#GodotEngine@GameDEV
https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/
#Physics@GameDEV
#GodotEngine@GameDEV
Godot Engine
Inverse Kinematics Returns to Godot 4.6 β Godot Engine
Now Godot has Inverse Kinematics in 3D.
β€13