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Meanwhile, Gray Zone Warfare extraction #FPS from Madfinger Games (who once created the first serious mobile shooter Shadowgun) reached over 900K copies in its first month of early access. Very impressive!
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After all these years, STALKER 2 team finally rolled out a trailer that makes sense to me: they showcase it as a survival game with weapons!

The game also looks very old fashioned in terms of visuals: baked lighting, hard shadows, noticeable polygons on models around. And you know what? IMO: it's more appealing than blurry modern games.

https://www.youtube.com/watch?v=NAz3_4uvG0k #STALKER@GameDEV #FPS@GameDEV
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There's something wrong with modern marketing! Apparently, there's a cool-looking action survival game, a British version of Atomic Heart, hehe, but I never heard of it until right now!

There are more trailers available and the creators were mostly inspired by Fallout: New Vegas in terms of world-building.

https://www.youtube.com/watch?v=eM8CTbMs2xg

#PostApocalypse@GameDEV
#FPS@GameDEV
#AAGames@GameDEV
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DICE no longer believes that they can just release games and patch them out in a couple of years. Instead, they launched BF LABS — a community testing environment to try out the upcoming game before it get into the final shape.

#FPS@GameDEV
#Battlefield@GameDEV
#EA@GameDEV
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