GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Adolf cesar (u/ADbrasil) was able to create relatively consistent bodies with #StableDiffusion for #ConceptArt purposes

https://www.youtube.com/watch?v=Ig1S2guCfKM

#AI #NeuralNetworks #AIArt

But some people got it even further: https://civitai.com/models/3036/charturner-character-turnaround-helper – this embedding helps to make turnarounds with even more details and better overall quality.
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Concept vs in-game location in I Am Future, the DEMO is available for free on Steam

https://store.steampowered.com/app/1658040/I_Am_Future_Cozy_Apocalypse_Survival/

#IndieGames #GameArt #ConceptArt
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Melatonin as the prototype vs the final colorful art

#IndieGames #GameArt #ConceptArt
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Technically what you see is the design document of Taokaka character for BlazBlue: Calamity Trigger. Got it from Japan in 2010 when we were working with the studio.

#GameDesign #ConceptArt #Fighting
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Monster Hunter Wilds concepts are so nice!

#ConceptArt@GameDEV
#GameArt@GameDEV
#ConceptArt@GameDEV
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