GameDev Pulse
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Bringing back The Crew is impossible, according to Ubisoft... here's the offline patch, according to fans of the game: https://thecrewunlimited.com/

#Ubisoft@GameDEV
#Racing@GameDEV
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The Crew 2 just received the hybrid-offline mode! Same as they promised after the scandal with The Crew being delisted.

You have 2 choices:
• Start an entirely new game save purely in offline mode.
• Import your online save to an offline/local save.

• Only one local save is supported, so a new one will re-write the previous one (for example, if you export online one again)

• When launching the game, if your console or PC is connected to the internet, you'll be able to select whether to play online or offline.

• If no internet connection is detected, the game will automatically launch in Offline Mode.

BUT the game still boots up BattleEye for some reason.

#Ubisoft@GameDEV
#Racing@GameDEV
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There are massive layoffs at MASSIVE ENTERTAINMENT, that you may know for Star Wars Outlaws, Avatar: Frontiers of Pandora, and The Division.

But they haven't fired people... THEY ARE HELPING WITH THEIR CAREER TRANSITION!

#LayOffs@GameDEV
#Ubisoft@GameDEV
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Watch Dogs 2

The game is very impressive, but it's in poor shape on any modern NVIDIA card with high refresh rate monitors. It is flickering like hell.

On the pirated version you can simply replace the DX11 with Vulkan, but on a legit one the solution is literally to limit the game at 60 FPS. Even if it's capable of running at 160.

And Ubisoft officially refuses to fix it, but they are still selling it just fine.

#Bugs@GameDEV
#Ubisoft@GameDEV
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Call the ambulance

#Ubisoft@GameDEV
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GameDev Pulse
Call the ambulance #Ubisoft@GameDEV
To be slightly more specific

1. If AC Shadows underperformed and accounting of its loss was not properly maintained, it can force them to re-evaluate. Since loses on Star Wars and Avatar were measured long ago.

2. The split into several companies makes evaluation much harder too, since it's unclear who owns what and who can do what with resources.

Those are the two most possible scenarios.

#Ubisoft@GameDEV
#Business@GameDEV
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GameDev Pulse
To be slightly more specific 1. If AC Shadows underperformed and accounting of its loss was not properly maintained, it can force them to re-evaluate. Since loses on Star Wars and Avatar were measured long ago. 2. The split into several companies makes evaluation…
According to Dispatch creators, they were working on the new stealth action for Ubisoft and quit because the company shifted into xDefiant.

Yes, the company didn't want a good solo Splinter Cell, they wanted Call of Duty. And now we've also seen what happened to the original Call of Duty.

#Ubisoft@GameDEV
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Not buying it!

- Revenue is okay
- Profits are in decline
- They fired even more people

But none of it was worth such a delay minutes before the originally planned announcement.

#Ubisoft@GameDEV
#Finance@GameDEV