GameDev Pulse
Photo
gdce13_lagarde_harduin_light.pdf
11.6 MB
The GDC presentation on Rendering, Materials, and Lights in the game! It's amazing how certain features are still valuable and usable over a decade later.
#Rendering@GameDEV
#ArtDirection@GameDEV
#GDC@GameDEV
#Rendering@GameDEV
#ArtDirection@GameDEV
#GDC@GameDEV
❤2🫡1
A nice touch on Color Theory that is also affecting modern games: you can have a very limited variety of saturated objects on screen to keep it appealing.
And you have to either desaturate the whole image or limit the variety around 1-2 compatible tones.
https://www.youtube.com/watch?v=-HEGegeJo7g
#ColorTheory@GameDEV
#ArtDirection@GameDEV
And you have to either desaturate the whole image or limit the variety around 1-2 compatible tones.
https://www.youtube.com/watch?v=-HEGegeJo7g
#ColorTheory@GameDEV
#ArtDirection@GameDEV
YouTube
Why the MCU Turned Grey (And How They Fixed It)
A while ago, Patrick H. Willems put out a video asking why MCU movies looked so grey and desaturated. He concluded that it was because the newer marvel movies were shot digitally and not being graded properly. It was a good question, but both I and a lot…
👍5
Yeah, I can relate: the art direction always wins and modern gaming is often BLAND AF.
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
YouTube
Why STALKER 2 (and UE5) are a massive disappointment
A superficial and unfair analysis, first impressions, and overall sentiment on the brand new STALKER 2 (GSC Game World) after more than 16 years of mod-developer-powered life support. We’re going to look at STALKER 2 as a game but also STALKER 2 as an Unreal…
👍5❤2🔥1
And so are games: something is wrong with the look of the majority of them! When lighting is generic and perfect, it's lifeless, it lacks the artistic intent.
https://www.youtube.com/watch?v=w31ywg_3PaM
#ArtDirection@GameDEV
https://www.youtube.com/watch?v=w31ywg_3PaM
#ArtDirection@GameDEV
YouTube
Why Movies Look Flat Now
Movies used to feel rich and cinematic. Today they often look flat, lifeless, and strangely digital. In this video I break down why modern movies look so bad now and how filmmakers can bring back real depth, texture, and emotion.
If this helps you grow as…
If this helps you grow as…
❤4
GameDev Pulse
Memes arrived! #meme@GameDEV
People are generally impressed by the level of details of the new game and how they tried to preserve the art style but without technical limitations of the past...
#ArtDirection@GameDEV
#ArtDirection@GameDEV
👏14🤔3🌚2
There are tons of purchased assets in Clair Obscur: Expedition 33, but no one offended and criticize the visuals of the game. It clearly shows own style and coherent artistic vision.
Just sayin!
#GameAssets@GameDEV
#ArtDirection@GameDEV
Just sayin!
#GameAssets@GameDEV
#ArtDirection@GameDEV
👍14👏8😱8❤5
Imperfections as art direction, let's learn Arcane:
https://www.youtube.com/watch?v=PwINUoK4HcA
#ArtDirection@GameDEV
#Blender@GameDEV
https://www.youtube.com/watch?v=PwINUoK4HcA
#ArtDirection@GameDEV
#Blender@GameDEV
YouTube
The Arcane Workflow (in Blender)
FlexiSpot is having New Year sale now and use my code C730 for $30 off on C7 series ergonomic chair.
FlexiSpot C7 ergonomic chair: https://bit.ly/4gwalia -US
https://bit.ly/4iU7rp2 -CAN
Support me on Patreon! - https://patreon.com/SunnyIsOnline
It took…
FlexiSpot C7 ergonomic chair: https://bit.ly/4gwalia -US
https://bit.ly/4iU7rp2 -CAN
Support me on Patreon! - https://patreon.com/SunnyIsOnline
It took…
🤔2❤1
The art style 🤩
https://store.steampowered.com/app/3756370/Rfven/
#IndieGames@GameDEV
#ArtDirection@GameDEV
https://store.steampowered.com/app/3756370/Rfven/
#IndieGames@GameDEV
#ArtDirection@GameDEV
Steampowered
Räfven on Steam
A handcrafted indie game brought to life with clay models and stop motion visuals. Journey through a strange world and light ancient shrines to release trapped spirits. But you are not alone, guardians stand in your way, and with every shrine you awaken,…
❤3
This media is not supported in your browser
VIEW IN TELEGRAM
I wanna a game where we're just being a tenant of these living quarters of Stray. No sewers, no running, just a cozy life in a neon dystopia.
#ArtDirection@GameDEV
#ArtDirection@GameDEV
❤9