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⭐ Our daily awesome post about #GodotEngine:
➡️ https://github.com/OverfortGames/SteamNetGodot
SteamNetGodot
In it's core SteamNetGodot is the combination of Facepunch.Steamworks and LiteNetLib. A performant, easy to use C# Steam Networking library for the wonderful Godot engine.
It will be regularly updated since it's currently in use on our game Taverna.
Goodies
➡️ Compressed Steam VOIP
➡️ Smart matchmaking through Steam Lobbies / internal logic
➡️ RPC system
➡️ Very simple C# code
➡️ Bunch of cool networking code as example (replication, resource management, audio, kick, mute, ban...)
➡️ Open Source
➡️ Godot 4.3
➡️ MIT license
#FOSS #Godot4 #Steam #GameDev
➡️ https://github.com/OverfortGames/SteamNetGodot
SteamNetGodot
In it's core SteamNetGodot is the combination of Facepunch.Steamworks and LiteNetLib. A performant, easy to use C# Steam Networking library for the wonderful Godot engine.
It will be regularly updated since it's currently in use on our game Taverna.
Goodies
➡️ Compressed Steam VOIP
➡️ Smart matchmaking through Steam Lobbies / internal logic
➡️ RPC system
➡️ Very simple C# code
➡️ Bunch of cool networking code as example (replication, resource management, audio, kick, mute, ban...)
➡️ Open Source
➡️ Godot 4.3
➡️ MIT license
#FOSS #Godot4 #Steam #GameDev
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Our support for small #GameDEV YT channels: here's the tutorial to make better fog in #UnrealEngine 5:
https://www.youtube.com/watch?v=dteo2x4asxI #UE5 #VFX
https://www.youtube.com/watch?v=dteo2x4asxI #UE5 #VFX
YouTube
How to Create a Fog Card (& Mist) Material in Unreal Engine 5
Step-by-step tutorial on how to create an animated fog card material.
Tutorial Project File: https://www.patreon.com/posts/fog-card-project-113099605
Free assets on my website: https://www.hojdee.com/courses-details/free-downloads
Subscribe for more!
…
Tutorial Project File: https://www.patreon.com/posts/fog-card-project-113099605
Free assets on my website: https://www.hojdee.com/courses-details/free-downloads
Subscribe for more!
…
❤6
GameDev Pulse
Meanwhile, Monster Hunter goes brrr...
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Monster Hunter beta test has significant visual issues, when all the models fall into low quality LOD versions. The bug isn't related to a specific hardware.
😅 First of all, it's hilarious!
#GameDev #meme
😅 First of all, it's hilarious!
#GameDev #meme
😁16
Here's why Building as a gameplay feature is the worst to develop:
https://www.youtube.com/watch?v=d1En2GlNNmk
#GameDesign@GameDEV
#GameDEV@GameDEV
https://www.youtube.com/watch?v=d1En2GlNNmk
#GameDesign@GameDEV
#GameDEV@GameDEV
YouTube
How ONE FEATURE almost made me QUIT making my INDIE GAME - Resttore Devlog
𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗠𝗘
● Wishlist Resttore on 𝗦𝗧𝗘𝗔𝗠: https://store.steampowered.com/app/2760920/Resttore/
● Join 𝗣𝗔𝗧𝗥𝗘𝗢𝗡: https://www.patreon.com/s4bishii
––––––––––––––––––––––––––––––
Making a Building System and not dying in the process.
𝗦𝗢𝗖𝗜𝗔𝗟𝗦
Twitter - h…
● Wishlist Resttore on 𝗦𝗧𝗘𝗔𝗠: https://store.steampowered.com/app/2760920/Resttore/
● Join 𝗣𝗔𝗧𝗥𝗘𝗢𝗡: https://www.patreon.com/s4bishii
––––––––––––––––––––––––––––––
Making a Building System and not dying in the process.
𝗦𝗢𝗖𝗜𝗔𝗟𝗦
Twitter - h…
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An interesting trick for game developers, who are making Room-based maps in 2D:
https://www.youtube.com/watch?v=Q5lEqukUwXk
#GameDEV@GameDEV
#GodotEngine@GameDEV
#Optimization@GameDEV
https://www.youtube.com/watch?v=Q5lEqukUwXk
#GameDEV@GameDEV
#GodotEngine@GameDEV
#Optimization@GameDEV
YouTube
How I connect locations in my game
I'm building a Location Manager plugin that helps me build the world in my game, Bravest Coconut.
Wishlist on Steam: https://bravestcoconut.com/wishlist
My Patreon: https://patreon.com/nathanhoad
Follow me on Bluesky: https://bsky.app/profile/nathanhoad.net…
Wishlist on Steam: https://bravestcoconut.com/wishlist
My Patreon: https://patreon.com/nathanhoad
Follow me on Bluesky: https://bsky.app/profile/nathanhoad.net…
👍5
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details!
https://www.youtube.com/watch?v=38JYL-KEEoc
#Shaders@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=38JYL-KEEoc
#Shaders@GameDEV
#GodotEngine@GameDEV
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.c…
https://github.c…
🔥15👍6❤5
GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Folks, I can't believe that there are almost 3000 of us here and only 37 people dropped a like on YouTube: support free tools and assets, go leave a like (and comment)! 😉
https://www.youtube.com/watch?v=38JYL-KEEoc
https://www.youtube.com/watch?v=38JYL-KEEoc
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.c…
https://github.c…
👍7🔥6😢1🍌1
Brilliant!
https://www.youtube.com/watch?v=5ycSvC0ZM0k
#IndieGames@GameDEV
#GameDEV@GameDEV
#Steam@GameDEV
https://www.youtube.com/watch?v=5ycSvC0ZM0k
#IndieGames@GameDEV
#GameDEV@GameDEV
#Steam@GameDEV
YouTube
What it's like to release a game on Steam
🧲 Get Mind Over Magnet on Steam! - https://store.steampowered.com/app/2685900/Mind_Over_Magnet/ 🧲
Get Your Own Plush Magnus! - https://www.makeship.com/products/magnus-plush-1
Developing was an on-going YouTube series, where I shared the step-by-step process…
Get Your Own Plush Magnus! - https://www.makeship.com/products/magnus-plush-1
Developing was an on-going YouTube series, where I shared the step-by-step process…
❤7
A nice overview of the new Call of Duty level design (and why it obviously sucks):
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
YouTube
Game Dev Reveals Why Black Ops 6 Maps Feel Bad to Play
Using my Game Dev education to analyze these black ops 6 maps today. Are they all that bad, or do we just say that to cope with our diminishing cod skills? rip 🗣️
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.you…
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.you…
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The new horror from the creators of Ether One, The Occupation, and Dahlia View:
https://www.youtube.com/watch?v=wiJXmB20oEs
#Horrors@GameDEV
#IndieGames@GameDEV
https://www.youtube.com/watch?v=wiJXmB20oEs
#Horrors@GameDEV
#IndieGames@GameDEV
YouTube
I AM RIPPER | Announce Trailer
Wishlist Now!
STEAM: https://store.steampowered.com/app/3218100/I_AM_RIPPER/
EPIC: https://store.epicgames.com/en-US/p/i-am-ripper-031b47
GOG: https://www.gog.com/en/game/i_am_ripper
I AM RIPPER, a new thriller from White Paper Games.
CONTENT WARNING: Our…
STEAM: https://store.steampowered.com/app/3218100/I_AM_RIPPER/
EPIC: https://store.epicgames.com/en-US/p/i-am-ripper-031b47
GOG: https://www.gog.com/en/game/i_am_ripper
I AM RIPPER, a new thriller from White Paper Games.
CONTENT WARNING: Our…
🔥2❤1
GameDev Pulse
Go support KenneyNL and his cosy game, where you can build interiors and now also gardens: https://store.steampowered.com/app/2212670/MakeRoom/ #IndieGames@GameDEV #Cozy@GameDEV #Aww@GameDEV
Telegram
GameDev Pulse
Best dual-wielding award goes to – Sakuna: of rice and ruin
#Gamedev #Aww #Cute
#Gamedev #Aww #Cute
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In most cases you better avoid making hand-painted weights for wind distribution of every single plant, dammit!
You can simply use object-space to apply gradients from the origin based on height and distance from the stem. And apply the angle of the stem. Or at worst a mask that will apply more force to leaves.
https://www.youtube.com/watch?v=q8WL1Z1W4Gs
#IndieGames@GameDEV
#UnrealEngine@GameDEV
#Tutorials@GameDEV
#Blender@GameDEV
You can simply use object-space to apply gradients from the origin based on height and distance from the stem. And apply the angle of the stem. Or at worst a mask that will apply more force to leaves.
https://www.youtube.com/watch?v=q8WL1Z1W4Gs
#IndieGames@GameDEV
#UnrealEngine@GameDEV
#Tutorials@GameDEV
#Blender@GameDEV
YouTube
I rebuilt my indie game in a month
⚔️ WISHLIST KNIGHTLY ROUTINE: https://store.steampowered.com/app/2290880/Knightly_Routine/
👾 DISCORD: https://discord.gg/zc24tVj
👾 TWITTER: https://twitter.com/shawquack
------------------------
ATTRIBUTION:
Freedom by Scott Buckley
Stylized Rock by dagos32…
👾 DISCORD: https://discord.gg/zc24tVj
👾 TWITTER: https://twitter.com/shawquack
------------------------
ATTRIBUTION:
Freedom by Scott Buckley
Stylized Rock by dagos32…
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