Ben's tutorials are the reason I know shaders:
https://www.youtube.com/watch?v=Ak40WLdV3ic
#Shaders@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=Ak40WLdV3ic
#Shaders@GameDEV
#Tutorials@GameDEV
YouTube
Modular Lighting System - Custom Lighting Models - Episode 8
In today's shader tutorial, I show how to make our custom lighting shader modular so it will be easy to swap components in and out. In future videos we're going to be making alternate versions of diffuse, specular, ambient, and reflectance.
Take a look at…
Take a look at…
👍4❤3
GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Half of my Shaders knowledge comes from this fella:
https://www.youtube.com/watch?v=oQdVF_TecuY
#Shaders@GameDEV
#UnrealEngine@GameDEV
#Unity@GameDEV
https://www.youtube.com/watch?v=oQdVF_TecuY
#Shaders@GameDEV
#UnrealEngine@GameDEV
#Unity@GameDEV
YouTube
Fast Custom Lighting - Custom Lighting Models - Episode 14
In this video, I show how to create a custom lighting model that renders as fast as possible. This might work well for low power mobile phones or XR headsets that have weak GPUs or require high frame rates.
In order to render faster, this model does not…
In order to render faster, this model does not…
❤8👍2
This media is not supported in your browser
VIEW IN TELEGRAM
One fella made a complex weather system and then a local weather system for this game!
#IndieGames@GameDEV
#Shaders@GameDEV
#VFX@GameDEV
#IndieGames@GameDEV
#Shaders@GameDEV
#VFX@GameDEV
🔥15❤2
Layered material in Unreal Engine
https://www.youtube.com/watch?v=Nq9Sxi67ZHg
#UnrealEngine@GameDEV
#Turorials@GameDEV
#Shaders@GameDEV
https://www.youtube.com/watch?v=Nq9Sxi67ZHg
#UnrealEngine@GameDEV
#Turorials@GameDEV
#Shaders@GameDEV
YouTube
Ultimate Layered Material for Unreal Engine 5 | Features + Tutorial
Create smarter materials with this UE5 layered material.
☑ Layered Master Material: https://hojdee.gumroad.com/l/layered-material
☑ Discord community: https://discord.gg/BZBqF9P3Bs
Supports height-based blending, custom masks, tri-planar projection, and…
☑ Layered Master Material: https://hojdee.gumroad.com/l/layered-material
☑ Discord community: https://discord.gg/BZBqF9P3Bs
Supports height-based blending, custom masks, tri-planar projection, and…
❤4
Bent Normals in Godot 4.5:
The first one is the new Bent Normals setup, the right one is without Bent Normals.
1. The new feature allows much better lighting with fairly cheap self-shadowing and no light leaking. It's still worse than RT, but much better than just Ambient Occlusion.
2. It's being used with AO, not as the replacement of it. Inside the shader I don't even have extra maps, I use Normal and AO + scaling to make Bent Normals.
#GodotEngine@GameDEV
#Shaders@GameDEV
#Rendering@GameDEV
The first one is the new Bent Normals setup, the right one is without Bent Normals.
1. The new feature allows much better lighting with fairly cheap self-shadowing and no light leaking. It's still worse than RT, but much better than just Ambient Occlusion.
2. It's being used with AO, not as the replacement of it. Inside the shader I don't even have extra maps, I use Normal and AO + scaling to make Bent Normals.
#GodotEngine@GameDEV
#Shaders@GameDEV
#Rendering@GameDEV
❤11👍2
This media is not supported in your browser
VIEW IN TELEGRAM
Realistic human shaders for Godot, free under MIT License:
https://github.com/matmadness/HumanShaders
#GodotEngine@GameDEV
#Shaders@GameDEV
#Free@GameDEV
#GameAssets@GameDEV
https://github.com/matmadness/HumanShaders
#GodotEngine@GameDEV
#Shaders@GameDEV
#Free@GameDEV
#GameAssets@GameDEV
❤10🔥7