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As it was previously told, Microsoft has begun firing people (again). It has about 20 000 people in gaming divisions and want to cut this workforce by thousands.

King, Bethesda, and many other companies are among these cuts. It's the fourth big wave of layoffs in the last 18 months.

The total cut among Microsoft's teams (beyond gaming) is expected to be around 9100 employees out of 228 000. They were already planning to cut 7000 people in May (and it's unclear if these are two cuts or an extension).

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GameDev Pulse
Apparently, Bethesda was working on the online game that was supposed to utilize the new engine they have created. But it all got cancelled today. They also shut down the team behind Forza Motorsport and some other projects. I see dozens and dozens of posts…
And here's the email from Phil Spencer: yeah, we make more money than ever, but it's all possible thanks to firing people who previously did a great job and helped us to establish this foothold in the industry. Very ugly phrasing, IMO.

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#LayOffs@GameDEV
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If you've been fired from Microsoft, just use their AI to control your emotions...

Microsoft has loudly embraced AI, having announced plans in January to invest $80 billion into AI infrastructure prior to this latest wave of job cuts.

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Microsoft gave up on $80 games and switched back to $70 (for now). The initial announcement was done in response to Nintendo, but apparently it didn't work well.

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#Microsoft@GameDEV
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GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further β€” their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engine…
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.

But more biomes would definitely uplift that experience...

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GameDev Pulse
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Do you remember Microsoft Flight Simulator 2024? It's coming to PSVR2!

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