Godot veteran Rémi Verschelde has expressed dismay at the number of "AI slop" pull requests being generated for the free, open-source engine by large language models.
Sloperators, stay away, please 😭
#AI@GameDEV
#GodotEngine@GameDEV
Sloperators, stay away, please 😭
#AI@GameDEV
#GodotEngine@GameDEV
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Slay The Spire 2 is coming into Early Access on March 5, and unlike the first one, the sequel is made with Godot Engine:
https://www.youtube.com/watch?v=PW22jwFNxU8
#IndieGames@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=PW22jwFNxU8
#IndieGames@GameDEV
#GodotEngine@GameDEV
YouTube
Slay the Spire 2 - Early Access Trailer
The Spire awakens once more in Steam Early Access on March 5, 2026! ⚔️
New characters, enemies, environments & more await you in Slay the Spire 2, the sequel to the iconic roguelike deckbuilder. Will you attempt the climb alone... or enlist the aid of your…
New characters, enemies, environments & more await you in Slay the Spire 2, the sequel to the iconic roguelike deckbuilder. Will you attempt the climb alone... or enlist the aid of your…
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It's been over a year since the initial release and still 1-4 people clone it daily:
https://www.youtube.com/watch?v=38JYL-KEEoc — drop a ❤️ on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=38JYL-KEEoc — drop a ❤️ on a video!
#Shaders@GameDEV
#GodotEngine@GameDEV
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.c…
https://github.c…
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Skin shader for Godot 4 has been improved! The creator is trying to fix plastic look, common in modern games.
https://github.com/matmadness/HumanShaders
#Shaders@GameDEV
#GodotEngine@GameDEV
https://github.com/matmadness/HumanShaders
#Shaders@GameDEV
#GodotEngine@GameDEV
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Meanwhile, Slay the Spire II sold 3 million copies. No DRM, no always online, no $250m budget.
#GodotEngine@GameDEV
#IndieGames@GameDEV
#GodotEngine@GameDEV
#IndieGames@GameDEV
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