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Godot veteran Rémi Verschelde has expressed dismay at the number of "AI slop" pull requests being generated for the free, open-source engine by large language models.

Sloperators, stay away, please 😭

#AI@GameDEV
#GodotEngine@GameDEV
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Also, it's been somewhat over 12 years

#GodotEngine@GameDEV
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Skin shader for Godot 4 has been improved! The creator is trying to fix plastic look, common in modern games.

https://github.com/matmadness/HumanShaders

#Shaders@GameDEV
#GodotEngine@GameDEV
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Meanwhile, Slay the Spire II sold 3 million copies. No DRM, no always online, no $250m budget.

#GodotEngine@GameDEV
#IndieGames@GameDEV
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