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GameDev Pulse
Krafton lost the case against Subnautica 2 director and ex-CEO Ted Gill. The court orders the publisher to re-establish roles of the founders and give Ted full control over the Unknown Worlds studio and the game. The case was rather confusing from both sides…
Since Krafton lost the case against the founders of Unknown Worlds, they were also removed from Steam page of the game.

It's not yet clear how it unfolds, Krafton still owns Unknown Worlds to a degree. But they may have been locked out from any control over the game.

Before the company made a deal that included a huge royalties for the studio founders if Subnautica 2 meets the quota.

To prevent this from happening, Changhan Kim, the CEO of Krafton rejected his own lawyers and listened to Chat GPT instead that helped him to file a claim, took the studio from founders, and then lose miserably in court.

#Krafton@GameDEV
#Legal@GameDEV
#Subnautica@GameDEV
😁11πŸ”₯5❀1
Subnautica 2 just got out and already sold over a million copies 😎

After all these years and the battle against unhinged Krafton publishing, the game is finally out and is indeed a huge success.

#Subnautica@GameDEV
#Survival@GameDEV
#Krafton@GameDEV
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GameDev Pulse
Subnautica 2 just got out and already sold over a million copies 😎 After all these years and the battle against unhinged Krafton publishing, the game is finally out and is indeed a huge success. #Subnautica@GameDEV #Survival@GameDEV #Krafton@GameDEV
Over 2 million copies sold 12 hours after the release and the game reached 467K CCU on Steam.

Krafton is seemingly still a publisher but now they will have to pay founders $200m since the sequel will earn the desired sum.

#Subnautica@GameDEV
#Survival@GameDEV
#Krafton@GameDEV
❀12πŸ‘2
Subnautica 2 is now set to earn up to $250m for the studio founders. Which means, it will make the publisher Krafton lose devastating 35% of their annual turnover to pay out.

For the game to start making money for Krafton it has to sell over 12 million copies β€” before that they will only lose. Over 4 million are sold already, but it will be the most painful year for the naughty publisher.

Krafton have tried to fire the founders, steal the game, and go to court with the filing made by the CEO Changhan Kim via Chat GPT (since his own lawyers refused to commit a crime). The idiotic case inevitably failed, the game succeeded, and the founders will get their paychecks. Absolute Cinema!

#Subnautica@GameDEV
#Krafton@GameDEV
#Sandbox@GameDEV
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