GameDev Pulse
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Valve is making Proton on ARM64. It works significantly better than Winlator for Android and allows modern Linux compatible ARM devices to be used for gaming with much lower power consumption!

Unfortunately, early version has poor storage performance on SD cards, but Valve improved it drastically on Windows and Linux over the last few years. I'm sure they'll figure it out here as well.

https://www.youtube.com/watch?v=DGgQiaha1Bg
#MobileGames@GameDEV
#Valve@GameDEV
#Linux@GameDEV
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Holy cow (via)

A quick summary: the attacker has to be a local Linux user on your system and then he can escalate the privileges with a very simple script.

#Linux@GameDEV
#Security@GameDEV
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Holy crap... (via)

1500+ packages were compromised by coordinated attack. Again, to be completely clear, this just is affecting AUR packages and not the official Arch Linux packages.

#Linux@GameDEV
#Hackers@GameDEV
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Linux improves the RISC-V and MIPS architectures support in 7.1 and the work continues.

Canonical also woke up and discussed several improvements to make RISC more friendly for big clients and grids of servers via RVA23 that supports Hypervisor and Vectors.

#Linux@GameDEV
#Hardware@GameDEV
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You can now download and install SteamOS 3.8 on a custom PC (not the 3rd party rebuild, the real one):

It's primarily focused on handhelds but can work on a broad range of hardware.

https://store.steampowered.com/steamos/download/
#Steam@GameDEV
#Linux@GameDEV
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