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≈10 min @pixelmarket
first skin presale
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Forwarded from Pixel World Community
SOLD OUT

That was insanely fast (≈60 min). It could’ve been even faster if not for technical issues – we’ll be back stronger. Get your Chef’s knives and AK 69 ready – beta testing is coming soon. Stay tuned.

🍽️ 🔪 🦴 🔫🔫
💨
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Forwarded from Pixel Market Community
Your PIXI are leveling up 🅿️

Soon all your PIXI will be converted into PX
the main currency for:

• in-game purchases in Pixel World
• future pre-sales on Pixel Market ("PX only" skins)
• and more cool stuff across our ecosystem

You still have some time to farm 🌟
List your items on Pixel Market
(gifts, stickers, NFTs, game items),
trade, invite friends — stack that PIXI

Looks like PX farming is coming back 🥇
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Forwarded from Arthur Yan Lobby
🔫🔫Pixel World Presale

- initial price / supply
Chef's Knife Case 5.74 TON (~$9) / 2000 supply
Dogs Mask Case 4.14 (~$6.5) TON / 3000 supply
Ak-69 Case 2.55 TON (~$4) / 4000 supply


With some turbulence at launch, massive attention and VPN-only access, the sale of 9000 total supply sold out in an hour.

2 days later

- lootboxes opened
Chef's Knife Case: 1174 / 2000 (58.7%)
Dogs Mask Case:
1285 / 3000 (42.8%)
Ak-69 Case: 1501 / 4000 (37.5%)

Chef's Knife shows the highest percentage of opened cases (58.7%) and has the best returns both before and after opening.

- current prices (floor)
Cases
Chef's Knife Case $24.1
Dogs Mask Case $13.7
Ak-69 Case $15.3

Items
Chef's Knife $14.5
Dogs Mask $10.6
Ak-69 $8.5

Absolutely all cases are already up from presale prices. Even the most "common" items from boxes are valued above presale price.

- trading volume
Chef's Knife Case $5,515 (244 trades)
Ak-69 $4,812 (251 trades)
Ak-69 Case $4,565 (341 trades)
Dogs Mask $3,862 (242 trades)
Dogs Mask Case $3,157 (247 trades)
Chef's Knife $2,393 (129 trades)


The interest in Pixel World is obvious to me. One of the most successful launches on Telegram in recent times. Haven't seen this much hype in a while.

Data from @pixelmarket and our dashboard https://dune.com/telegram/game-items
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Jan 22. PX Birthday

One year ago on this day, the Pixel ecosystem token distribution took place.

From the very beginning, anyone and everyone could mine our cryptocurrency. For free.

80% of the tokens were minted for the community.

Back to the basics. DEX first. Start from zero.


The first crypto exchange where PX was listed was MEXC.

Why did the project debut on this platform?

Because the project is developing step by step.

We follow our own path, often deviating from traditional approaches in the crypto industry on TON, precisely because we are focused on a much broader audience.

We build. We plan. We have a global vision that goes far beyond listings.

Proof of this is the fact that the team still does not sell tokens.

Product – always come first. Not the other way around.

What’s next?

Right now, we are working on the "PX Economy".

A unified PX balance across all ecosystem products. Any services where fees are traditionally charged will accept PX.

= Match betting, “PX-only” skin presales, loot box openings, skin transfers, weapon upgrades, lobbies, name claiming, and more.

PX accumulates for burns and the community fund. Zero supply for the market.

This is how asset deflation is achieved – independent of anyone’s desires or moods.

And, honestly, this gives us a funny feeling that takes us back to the early days of Bitcoin, when someone bought pizza for 10,000 BTC.

According to Binance Research statistics, as of 2025 only about ≈8% (700M) of the world’s population uses cryptocurrency. Imagine it’s the year 2000 – this figure is still below the level of internet adoption back then.

In 2025, Telegram’s audience surpassed 1 billion users.

We don't mind being ahead of the curve. Most won't understand it now, but we've made our stance clear.

Happy PX Birthday! 🌟
💨
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426❤‍🔥678
Forwarded from Pixel World Community
PW Contributors

We’re looking for people who want to be part of Pixel World, not just watch from the outside.

Creators, editors, designers, influencers, community builders – or anyone who feels they can contribute.

If you believe you can bring value, have ideas, skills, or energy to build with us:

fill out this form to get started
💨
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31❤‍🔥185
Forwarded from Pixel World Community
PW BETA

Yep. It’s time.

Tomorrow we open early access to the most dedicated and active community members.

Starting with:

– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament


Players from these groups enter first, in waves.

What about everyone else?

Access goes through a waitlist.

Entry links are shared in this channel and through contributors.

Find the link → get in waitlist → your turn → 🤺🤺


Early players receive exclusive rewards
(not just regular skins)

Tomorrow.

🎲
💨
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Forwarded from Pixel World Community
≈60 min @pixelmarket
skin presale II

We’ve made several improvements to the Pixel Market infrastructure to better handle peak loads. Hopefully everything will run smoothly. However, if you’re planning to use the Market, it’s best to do it now while the traffic is low.
💨
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13❤‍🔥133
Forwarded from Pixel Market Community
🛒 Zero fees on all gifts

We’re introducing 0% commission on every gift on Pixel Market.
That means you can now buy, sell, and trade gifts freely - no fees at all

List your gifts, make deals, and keep 100% of the value.
No cuts. No hidden costs. Just smooth trading.

@pixelmarket
💨
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14❤‍🔥136
Forwarded from Pixel World Community
BETA STARTS NOW

Hope you didn’t get bored...

Looks like it’s time for early access.

What’s inside


– 2 modes for different playstyles
– 12 unique maps to explore
– 16 weapons for every taste
– Exclusive rewards for early players

Plus skins, backpacks, dances, and all the things you love.

Check your access or join the waitlist

🎲
💨
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Buyback I year

Exactly one year ago, we launched the PX Buyback program.

For those new here: this is a voluntary decision by the team to support the PX token through buybacks and burns totaling $10M. We are likely the only project in Telegram with such a public program.

The Results?

– Total buyback: 50M PX (20% of supply).
– Total burn: 30M PX
proof 1, 2

Our priority is clear: reducing the circulating supply. Zero token sales by the project.

What’s changed?

We’ve already published a detailed PX Buyback FAQ.

1. The Buyback program continues.

2. No deadlines. Fixed timelines invite speculators. We’re here for long-term support, not a countdown for traders.

3. We report results post-factum, as soon as tokens hit the buyback wallet. Proof of work: notpixel.org/px/buyback

We’re not immune to the market. Our pulse is tied to crypto trends and TON ecosystem. Because we hold our assets in Toncoin, the Buyback’s strength depends, among other things, on the ecosystem’s health and general market sentiment.

Plus, we aren't just waiting for the moon – we're building the rocket. Pixel Market and Pixel World are already here to make sure we’re all set for the long run.

The noise fades, the build remains.
Full steam ahead.
💨
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Forwarded from Pixel Market Community
Models, rarity & price

Each collection now lists all models, their rarity, and current floor prices. Everything you need to know, at a glance.

More major updates are on the way.
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Forwarded from Pixel World Community
Beta Week 3

We send out invites daily through the @pixelworld bot.

Priority access is given to:

– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament


🍆 We update the game every day.

FEATURES OF THE WEEK

– PX balance
– Inventory V2
– Control customization
– AI for NPCs
– Boosters

Here’s the changelog for the past 7 days:

CONTENT

– NOT a map
– New cosmetic items
– New weapon concepts
– New map concepts
– New map props (cookies, balls, a ruler for your friend)
– Ladder fixes
– Collider fixes
– Death collider fixes
– Localization updates

SETTINGS

– FPS limits
– Key binding customization
– Settings save fixes

MATCH

– Team balancing
– Private match improvements
– Dash and grenade throw fixes
– Explosive weapon fixes (ban-related)
– Fixed grenade damage missing after death
– Weapon switching bug fix
– “Invincibility” fixes
– Respawn fixes

UI

– Shop preloader fixes
– Inventory feature improvements
– Collection parsing and display in Inventory
– CDN resource storage upd

ANTICHEAT (sps, Kotori)

– New anti-cheat protection methods
– Obfuscator improvements
– Respawn time protection
– Report system fixes
– Bot detection fixes

OTHER

– Universal link opening plugin
– Navigation fixes for @pixelmarket
– Google authentication
– CG authorization logic
– Reduced build size


🔫 So, when’s the release? Here’s what we need:

– Invites V2
– UI Match V2
– Teams (clans)
– Weapon upgrades
– New game modes
– Improved mobile controls
– Anti-cheat and bug fixes

We’ll be working on this all next week.

These features don’t block the release, but we’ll do our best to complete them. The release is planned for the near future.

🎲
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PX Gems

Right now we are testing new features based on PX tokens. This post will briefly outline the key details.

PX Gems – your key to exclusive features in @pixelworld and @pixelmarket.

PX Gems are used for unique services and features within the Pixel ecosystem. Some of them:

– Early access to new skin boxes
– Exclusive “PX-only” boxes
– Unique cosmetic content
– Participation in PX League modes and wagers
– Services in @pixelmarket and more

🌟 HOW TO GET PX GEMS?

To receive PX Gems, you must have PX tokens in your TON wallet. Beginner info: ton.org

PX tokens convert to PX Gems at a 1:1 rate.

+ Additional ways to top up your PX Gems balance will be introduced in the future.

😐 PLAY TO BURN

Each time PX Gems are spent, a portion of the tokens is allocated to the Community Fund and burned – supporting project development and creating a deflationary PX economy .

👾 BALANCE-SAFE

PX Gems do not affect core gameplay balance and are not required to enjoy the game.

PX Gems are strictly for use inside the Pixel ecosystem and cannot be withdrawn or transferred outside the game.
💨
As we polish the core gameplay, new PX utilities will continue to roll out.

🏴
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