#c_lang #android #c #embedded #graphics #iot #opengl #programming #raylib #videogames #wasm
https://github.com/raysan5/raylib
https://github.com/raysan5/raylib
GitHub
GitHub - raysan5/raylib: A simple and easy-to-use library to enjoy videogames programming
A simple and easy-to-use library to enjoy videogames programming - raysan5/raylib
#c_lang #android #c #embedded #game_development #game_engine #gamedev #graphics #hacktoberfest #iot #linux #opengl #programming #raspberry_pi #raylib #videogames #wasm #webassembly
Raylib is a simple and easy-to-use library for programming videogames. It supports multiple platforms like Windows, Linux, macOS, and more, and it doesn't need any external dependencies. Raylib is great for prototyping, education, and graphical applications. It has full 3D support, audio capabilities, and a powerful math module. You can learn through over 140 code examples and use it with many programming languages. It's free and open source, making it a great tool for anyone interested in game development. This library helps you focus on coding without needing fancy interfaces or visual helpers, making it perfect for those who enjoy pure coding.
https://github.com/raysan5/raylib
Raylib is a simple and easy-to-use library for programming videogames. It supports multiple platforms like Windows, Linux, macOS, and more, and it doesn't need any external dependencies. Raylib is great for prototyping, education, and graphical applications. It has full 3D support, audio capabilities, and a powerful math module. You can learn through over 140 code examples and use it with many programming languages. It's free and open source, making it a great tool for anyone interested in game development. This library helps you focus on coding without needing fancy interfaces or visual helpers, making it perfect for those who enjoy pure coding.
https://github.com/raysan5/raylib
GitHub
GitHub - raysan5/raylib: A simple and easy-to-use library to enjoy videogames programming
A simple and easy-to-use library to enjoy videogames programming - raysan5/raylib
#csharp #ai #ai_integration #anthropic #claude #copilot #cursor #game_development #gamedev #gemini #llm #mcp #model_context_protocol #openai #unity #unity3d #videogames
MCP for Unity lets you control your Unity Editor using natural language with AI tools like Claude, Cursor, or VS Code. You can create scenes, edit scripts, manage assets, and run tests just by typing prompts. The benefit to you is faster game development because AI automates repetitive tasks, so you spend less time on manual work and more time creating your game. It is free under the MIT license and works with any MCP client.
https://github.com/CoplayDev/unity-mcp
MCP for Unity lets you control your Unity Editor using natural language with AI tools like Claude, Cursor, or VS Code. You can create scenes, edit scripts, manage assets, and run tests just by typing prompts. The benefit to you is faster game development because AI automates repetitive tasks, so you spend less time on manual work and more time creating your game. It is free under the MIT license and works with any MCP client.
https://github.com/CoplayDev/unity-mcp
GitHub
GitHub - CoplayDev/unity-mcp: Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage…
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity. - CoplayDev/unity-mcp