#common_lisp #jak #jak_and_daxter #lisp #ps2 #reverse_engineering #scheme
https://github.com/open-goal/jak-project
https://github.com/open-goal/jak-project
GitHub
GitHub - open-goal/jak-project: Reviving the language that brought us the Jak & Daxter Series
Reviving the language that brought us the Jak & Daxter Series - open-goal/jak-project
#cplusplus #cpp #emulation #emulator #pcsx2 #ps2
PCSX2 is a free and open-source emulator that lets you play PlayStation 2 (PS2) games on your PC. It works on Windows, Linux, and Mac platforms. With PCSX2, you can run most PS2 games at full speed, including popular ones like Final Fantasy X and Devil May Cry 3. You need a BIOS dump from a legitimate PS2 console to use it. The benefit is that you can enjoy your favorite PS2 games without needing the original console, making it convenient and fun for gamers.
https://github.com/PCSX2/pcsx2
PCSX2 is a free and open-source emulator that lets you play PlayStation 2 (PS2) games on your PC. It works on Windows, Linux, and Mac platforms. With PCSX2, you can run most PS2 games at full speed, including popular ones like Final Fantasy X and Devil May Cry 3. You need a BIOS dump from a legitimate PS2 console to use it. The benefit is that you can enjoy your favorite PS2 games without needing the original console, making it convenient and fun for gamers.
https://github.com/PCSX2/pcsx2
GitHub
GitHub - PCSX2/pcsx2: PCSX2 - The Playstation 2 Emulator
PCSX2 - The Playstation 2 Emulator. Contribute to PCSX2/pcsx2 development by creating an account on GitHub.
#cplusplus #ps2 #recompile #reverse_engineering #static_recompilation #tool
PS2Recomp is an experimental tool that converts PlayStation 2 game files into C++ code for native running on PCs or other devices, skipping slow emulation. It translates MIPS instructions, supports special PS2 features, and uses simple config files for setup—you build it with CMake, run it on your ELF file, then compile the output with a basic runtime. Though not fully ready (limited VU1/graphics support), it benefits you by enabling faster performance, mods, higher frame rates, and enhancements like widescreen on modern hardware.
https://github.com/ran-j/PS2Recomp
PS2Recomp is an experimental tool that converts PlayStation 2 game files into C++ code for native running on PCs or other devices, skipping slow emulation. It translates MIPS instructions, supports special PS2 features, and uses simple config files for setup—you build it with CMake, run it on your ELF file, then compile the output with a basic runtime. Though not fully ready (limited VU1/graphics support), it benefits you by enabling faster performance, mods, higher frame rates, and enhancements like widescreen on modern hardware.
https://github.com/ran-j/PS2Recomp
GitHub
GitHub - ran-j/PS2Recomp: Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports - ran-j/PS2Recomp