ammaarreshi/Generals-Mac-iOS-iPad
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
Language: C++
#apple_silicon #command_and_conquer #dxvk #game_port #generals_zero_hour #ios #ipad #macos #moltenvk #open_source_game #rts #sdl3
Stars: 895 Issues: 1 Forks: 59
https://github.com/ammaarreshi/Generals-Mac-iOS-iPad
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
Language: C++
#apple_silicon #command_and_conquer #dxvk #game_port #generals_zero_hour #ios #ipad #macos #moltenvk #open_source_game #rts #sdl3
Stars: 895 Issues: 1 Forks: 59
https://github.com/ammaarreshi/Generals-Mac-iOS-iPad
GitHub
GitHub - ammaarreshi/Generals-Mac-iOS-iPad: Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real…
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game a...