lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
  
  🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
GitHub
  
  GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping…
  🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. - lettier/3d-game-shaders-for-beginners
  GDQuest/godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine
Language: GDScript
#gdscript #godot_engine #godot_procedural #pcg #procedural_generation #procgen
Stars: 131 Issues: 0 Forks: 7
https://github.com/GDQuest/godot-procedural-generation
  
  Procedural generation algorithms and demos for the Godot game engine
Language: GDScript
#gdscript #godot_engine #godot_procedural #pcg #procedural_generation #procgen
Stars: 131 Issues: 0 Forks: 7
https://github.com/GDQuest/godot-procedural-generation
GitHub
  
  GitHub - gdquest-demos/godot-procedural-generation: Procedural generation algorithms and demos for the Godot game engine
  Procedural generation algorithms and demos for the Godot game engine - gdquest-demos/godot-procedural-generation
  alfredbaudisch/GodotDynamicInventorySystem
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Language: GDScript
#game_development #game_ui #gdscript #godot #godot_course #godot_engine #godotengine #gui #inventory
Stars: 77 Issues: 0 Forks: 8
https://github.com/alfredbaudisch/GodotDynamicInventorySystem
  
  Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Language: GDScript
#game_development #game_ui #gdscript #godot #godot_course #godot_engine #godotengine #gui #inventory
Stars: 77 Issues: 0 Forks: 8
https://github.com/alfredbaudisch/GodotDynamicInventorySystem
GitHub
  
  GitHub - alfredbaudisch/GodotDynamicInventorySystem: Godot's fully dynamic inventory system, UI with infinite scrolling, item categories…
  Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild - alfredbaudisch/GodotDynamicIn...
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