burakgon/stop-stutter
Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT.
Language: Swift
#awdl #game_streaming #geforce_now #latency #liquid_glass #macos #moonlight #parsec #steam_link #stutter #swiftui
Stars: 500 Issues: 0 Forks: 3
https://github.com/burakgon/stop-stutter
Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT.
Language: Swift
#awdl #game_streaming #geforce_now #latency #liquid_glass #macos #moonlight #parsec #steam_link #stutter #swiftui
Stars: 500 Issues: 0 Forks: 3
https://github.com/burakgon/stop-stutter
GitHub
GitHub - burakgon/stop-stutter: Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec…
Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT. - burakgon/stop-stutter
BlueHeisenberg/SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Language: C#
#amd #directx12 #nvidia #pc_gaming #shader_compilation #stutter #windows
Stars: 985 Issues: 35 Forks: 22
https://github.com/BlueHeisenberg/SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Language: C#
#amd #directx12 #nvidia #pc_gaming #shader_compilation #stutter #windows
Stars: 985 Issues: 35 Forks: 22
https://github.com/BlueHeisenberg/SCSKiller
GitHub
GitHub - BlueHeisenberg/SCSKiller: Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's…
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD. - BlueHeisenberg/SCSKiller