FrontEnd Development
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Admin: @andrey2019
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UX and HTML5: Let’s Help Users Fill In Your Mobile Form (Part 2)

This is the second part in a series on enhancing mobile forms for users. In the first part, we saw some general guidelines on how to improve form readability for mobile users, label placement and size, interaction cost and dealing with errors. - http://bit.ly/2NG06ul

#ux #ui
Optimizing for Traffic Temperature In SaaS Landing Pages

Not all visitors are equally ready or educated about your product to convert right away. - http://bit.ly/2NjJpsE

#ui #ux
How to Use Checklists to Improve Your UX

Why do people fail when they have both the information necessary to complete a task and the skill or aptitude to do so? - http://bit.ly/2qfDnv9

#ux
Mobile Patterns

A UI/UX gallery for inspiration for iOS & Android apps. - http://bit.ly/2DpcWL4

#ui #ux #mobile #patterns
Why do people leave your website?

The answer lies with your 'Undecided Explorers' - http://bit.ly/2QAKtJy

#ui #ux
Top 10 UI/UX Mistakes to Avoid While Designing a Mobile App

The top commonly seen UI/UX mistakes made in mobile apps and how to avoid them. - http://bit.ly/2UD6ExN

#ui #ux
Presenting UX Research using the Jobs to Be Done Framework

Sharing the findings of generative research using the JTBD framework provides a platform for innovation and data-inspired creativity. - http://amp.gs/EoJW

#ux
UI/UX Patterns You Literally Cannot Design

A look into some of the patented UI elements/interactions that we as designers can't replicate due to legal reasons. Quite a fascinating post. - http://amp.gs/UYsX

#ux
Enhancing The Clickable Area Size of UI Elements

Sometimes only very tightly defined parts of your UI elements will be clickable, but there are ways to improve the experience. - http://amp.gs/q4PG

#ui #ux