Tags: #game #cpp11
Blizzard employee discusses advantages of using C++11 for game engines:
https://github.com/CppCon/CppCon2016/tree/master/Presentations/Game%20Engine%20Using%20C%2B%2B11
Blizzard employee discusses advantages of using C++11 for game engines:
https://github.com/CppCon/CppCon2016/tree/master/Presentations/Game%20Engine%20Using%20C%2B%2B11
GitHub
CppCon/CppCon2016
CppCon2016 - Slides and other materials from CppCon 2016
Interviewing for your First Job as a Graphics Programmer: a Checklist of Common Interview Questions
#Game #Development
https://erkaman.github.io/posts/junior_graphics_programmer_interview.html