GameDev Pulse
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Microsoft shared their promo image with a very interesting piece: Steam filter on XBox.

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The official PlayStation Blog mentioned XBox for the first time! The console war is officially over...

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April 21, 2025

XBox support casually leaked the release date of the upcoming Oblivion Remastered!

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Microsoft is raising XBox prices (up to $80-100), and games prices will follow soon (they will cost $80 instead of $70).

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As it was previously told, Microsoft has begun firing people (again). It has about 20 000 people in gaming divisions and want to cut this workforce by thousands.

King, Bethesda, and many other companies are among these cuts. It's the fourth big wave of layoffs in the last 18 months.

The total cut among Microsoft's teams (beyond gaming) is expected to be around 9100 employees out of 228 000. They were already planning to cut 7000 people in May (and it's unclear if these are two cuts or an extension).

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GameDev Pulse
Apparently, Bethesda was working on the online game that was supposed to utilize the new engine they have created. But it all got cancelled today. They also shut down the team behind Forza Motorsport and some other projects. I see dozens and dozens of posts…
And here's the email from Phil Spencer: yeah, we make more money than ever, but it's all possible thanks to firing people who previously did a great job and helped us to establish this foothold in the industry. Very ugly phrasing, IMO.

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If you've been fired from Microsoft, just use their AI to control your emotions...

Microsoft has loudly embraced AI, having announced plans in January to invest $80 billion into AI infrastructure prior to this latest wave of job cuts.

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Microsoft gave up on $80 games and switched back to $70 (for now). The initial announcement was done in response to Nintendo, but apparently it didn't work well.

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GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further β€” their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engine…
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.

But more biomes would definitely uplift that experience...

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Do you remember Microsoft Flight Simulator 2024? It's coming to PSVR2!

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Can you imagine Horizon Zero Dawn, made by a tiny studio under XBox and told by a Halo writer?

I finally reached the long-forgotten ReCore, which runs well on basically anything and require no MS account.

It goes for like $3 on every major sale and is very minimalistic by modern standards. It's hard to believe that it has been released later than The Witcher 3 and only a year before HZD.

And you can find the artbook here: https://archive.org/details/the-art-of-re-core/

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Nintendo are keeping up only due to Switch 2 release, but PS5 Pro didn't save PlayStation that much. XBox released no new consoles at all and is basically dying.

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Digital Foundry team is not sure if they should continue making XBox tests: they simply do not gain any views, compared to PC, Nintendo, and PlayStation...

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