GameDev Pulse
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Forwarded from /v/ do Brasil (Paulo)
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Forwarded from /v/ do Brasil (DOOM GUY)
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Mentally unstable TI kid is still there and still dangerous: now he DMCA-ed Tech Jesus and we all know what happens when someone does that ๐ŸŒš

I can remind you that Asus CEO gave up, said he's sorry, gave a very unpleasant interview, and so on. Initially Asus tried to cover up a huge service scam gamers nexus exposed. And GN won against Asus.

So TI's Kevin Jimenez is most likely fucked at this point.
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[SOUND ON] Apparently, the joke from a TV series is now not so much of a joke:

Artemis II astronaut reports to NASA that two Microsoft Outlook instances are running on his computer and neither is working, asking someone to remote in and troubleshoot.

#Microsoft@GameDEV
#Windows@GameDEV
#Fail@GameDEV
#Space@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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My Childhood Crush ๐Ÿ˜

Via แšกแ›ชแ›Ÿแ›šแ›แ›Šแšกแšจแ›Šแ›
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LOL, you have been warned
(He's the senior character artist)

UPD: He removed the post

#CDPR@GameDEV
#TheWitcher@GameDEV
#RPG@GameDEV
#Cyberpunk@GameDEV
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Yeah, the spring sux this year (via)
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Yeah, that's how it feels
(via Ryan George)

#meme@GameDEV
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How's your Friday going?
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Forwarded from /v/ do Brasil (Zaith)
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GameDev Pulse
Critics hated the new Super Mario Galaxy Movie. Now let's wait and see how it gets $207m during the first week in cinemas and solid retention on the second one. #Nintendo@GameDEV #Movies@GameDEV #Journalism@GameDEV
Super Mario Galaxy is already at $122m box office in just two days. Exactly as I said before: critics can eat dirt if they don't get entertaining family movies.

It will be over $200m by the end of the weekend. And it was not even a global release, during the first day it was mostly available in the US while other regions caught up a day or two later.

#Nintendo@GameDEV
#Movies@GameDEV
#Journalism@GameDEV
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I guess my initial review of DIRT 5 was too harsh. The game has the most impressive dynamic weather system with snow, rain, and day-night cycles. The only downside is their odd SDR rendering (which can be overlit by reflections from the snow or sand).

After all these years I'm glad that the game is kinda simple (with easy to use grid of events), that it's funky and that it somewhat inspired by Forza Horizon and The Crew.

The physics is very arcade but deep into surfaces and materials physics, so good luck if you drove in oil or stuck in mud.

The enemies are annoyingly good in keeping their spots so each victory feels fair and deserved.

#Racing@GameDEV
#SimRace@GameDEV
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